CROSS(3G) [FIXME: manual] CROSS(3G) NAME cross - calculate the cross product of two vectors DECLARATION vec3 cross(vec3 x, vec3 y); dvec3 cross(dvec3 x, dvec3 y); PARAMETERS x Specifies the first of two vectors y Specifies the second of two vectors DESCRIPTION cross returns the cross product of two vectors, x and y, i.e. $\begin{pmatrix} { x[1] \times y[2] - y[1] \times x[2] } \\ { x[2] \times y[0] - y[2] \times x[0] } \\ { x[0] \times y[1] - y[0] \times x[1] } \end{pmatrix}$. VERSION SUPPORT +---------+-----------------------------------------------------------------------------------+ | | OpenGL Shading Language Version | +---------+------+------+------+------+------+------+------+------+------+------+------+------+ |Function | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 | |Name | | | | | | | | | | | | | +---------+------+------+------+------+------+------+------+------+------+------+------+------+ |cross | | | | | | | | | | | | | |(vec3) | | | | | | | | | | | | | +---------+------+------+------+------+------+------+------+------+------+------+------+------+ |cross | - | - | - | - | - | - | | | | | | | |(dvec3) | | | | | | | | | | | | | +---------+------+------+------+------+------+------+------+------+------+------+------+------+ SEE ALSO dot() COPYRIGHT Copyright (C) 2011-2016 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. COPYRIGHT Copyright (C) 2011-2014 Khronos Group [FIXME: source] 05/21/2022 CROSS(3G)