coin_VRMLnodes(3) Coin coin_VRMLnodes(3) NAME coin_VRMLnodes - VRML97 Classes - Nodes implementing the VRML97 standard. SYNOPSIS Classes class SoVRMLAnchor The SoVRMLAnchor class is used for linking to other URL resources. class SoVRMLAppearance The SoVRMLAppearance class specifies visual properties for shapes. class SoVRMLAudioClip The SoVRMLAudioClip class is used to load and store audio data. class SoVRMLBackground The SoVRMLBackground class is used for specifying a viewer panorama. class SoVRMLBillboard The SoVRMLBillboard class is used for rotating geometry towards the viewpoint. class SoVRMLBox The SoVRMLBox class is used for representing a 3D box. class SoVRMLCollision The SoVRMLCollision class is used for collision detection with the avatar. class SoVRMLColor The SoVRMLColor class is used to specify multiple colors for a single shape. class SoVRMLColorInterpolator The SoVRMLColorInterpolator class is used to interpolate color values. class SoVRMLCone The SoVRMLCone class is used to represent a Cone object. class SoVRMLCoordinate The SoVRMLCoordinate class is used to define 3D coordinates for shapes. class SoVRMLCoordinateInterpolator The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates. class SoVRMLCylinder The SoVRMLCylinder class is used to represent a cylinder object. class SoVRMLCylinderSensor The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y-axis. class SoVRMLDirectionalLight The SoVRMLDirectionalLight class is a node type for specifying directional light sources. class SoVRMLElevationGrid The SoVRMLElevationGrid class is used to represent elevation grids. class SoVRMLExtrusion The SoVRMLExtrusion class is a a geometry node for extruding a cross section along a spine. class SoVRMLFog The SoVRMLFog class is used to specify a global scene fog. class SoVRMLFontStyle The SoVRMLFontStyle class is used to define the current font. class SoVRMLGroup The SoVRMLGroup class is used for grouping VRML nodes. class SoVRMLImageTexture The SoVRMLImageTexture class is used for mapping a texture file onto geometry. class SoVRMLIndexedFaceSet The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape. class SoVRMLIndexedLine The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices. class SoVRMLIndexedLineSet The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape. class SoVRMLInline The SoVRMLInline class is used to insert VRML files into a scene. class SoVRMLLOD The SoVRMLLOD class is used to represent various levels of detail based on distance. class SoVRMLMaterial The SoVRMLMaterial class is used to assign a material to geometry. class SoVRMLMovieTexture The SoVRMLMovieTexture class is used the map movies onto geometry. class SoVRMLNavigationInfo The SoVRMLNavigationInfo class is used to specify avatar and viewer settings. class SoVRMLNormal The SoVRMLNormal class is used to bind normals to geometry. class SoVRMLNormalInterpolator The SoVRMLNormalInterpolator class is used to interpolate normals. class SoVRMLOrientationInterpolator The SoVRMLOrientationInterpolator class is used to interpolate orientations. class SoVRMLPixelTexture The SoVRMLPixelTexture class is used for mapping a texture image onto geometry.. class SoVRMLPlaneSensor The SoVRMLPlaneSensor class maps pointer motion into object space translations. class SoVRMLPointLight The SoVRMLPointLight class is used to represent a point light. class SoVRMLPointSet The SoVRMLPointSet class is used to represent a set of 3D points. class SoVRMLPositionInterpolator The SoVRMLPositionInterpolator class is used to interpolate 3D points. class SoVRMLProximitySensor The SoVRMLProximitySensor class is used to generate events when the viewer enters or exits a region. class SoVRMLScalarInterpolator The SoVRMLScalarInterpolator class is used to interpolate scalar values. class SoVRMLScript The SoVRMLScript class is used to control the scene using scripts. class SoVRMLShape The SoVRMLShape class holds geometry and geometry appearance nodes. class SoVRMLSound The SoVRMLSound class is used to represent a sound source. class SoVRMLSphere The SoVRMLSphere class is used to represent a spherical 3D object. class SoVRMLSphereSensor The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere. class SoVRMLSpotLight The SoVRMLSpotLight class defines a spot light source. class SoVRMLSwitch The SoVRMLSwitch class is a group node for traversing selected children. class SoVRMLText The SoVRMLText class is used to represent text in a scene. class SoVRMLTextureCoordinate The SoVRMLTextureCoordinate class binds texture coordinates to vertex-based geometry. class SoVRMLTextureTransform The SoVRMLTextureTransform class defines a transformation applied to texture coordinates. class SoVRMLTimeSensor The SoVRMLTimeSensor class is a multi-purpose time event generator. class SoVRMLTouchSensor The SoVRMLTouchSensor class tracks to pointer position and sends events based on user interaction. class SoVRMLTransform The SoVRMLTransform class is a grouping node that defines a transformation for its children. class SoVRMLViewpoint The SoVRMLViewpoint class is a perspective camera class. class SoVRMLVisibilitySensor The SoVRMLVisibilitySensor class will generate events based on visibility. class SoVRMLWorldInfo The SoVRMLWorldInfo class contains information about the VRML scene. Detailed Description Nodes implementing the VRML97 standard. This is the set of items specified by VRML97, also known as VRML2.0. These nodes are different from VRML1/Inventor nodes in the way you structure them into scene-graphs, and in the requirements they set for traversing them correctly (VRML1/Inventor require that you traverse siblings on the left side before the node of interest, while for VRML2.0 this is not true). You can find out more about VRML97 in The Annotated VRML2.0 Reference Manual. The VRML97 specification is online at http://www.web3d.org/documents/specifications/14772/V2.0/ Author Generated automatically by Doxygen for Coin from the source code. Version 4.0.2 Tue Dec 26 2023 17:59:22 coin_VRMLnodes(3)