coin401(3) Coin coin401(3) NAME coin401 - New Features in Coin v4.0.1 This is a bugfix release. This is a brief summary of the new features in Coin v4.0.1: o Version control system has been changed from Mercurial to Git. o Home of Coin3d organization has been changed from https://bitbucket.org/Coin3D to https://github.com/coin3d due to Bitbucket ending Mercurial support. o Added CI for macOS, Windows, and Ubuntu per GitHub actions to repository o Added checksum generation to AppVeyor CI o Added macOS images to AppVeyor CI o The expat sources under coin/src/xml/expat were updated to version 2.2.10. o Introduced new COIN_DEBUG_CHECK_THREAD option. o Introduced COIN_GLX_PIXMAP_DIRECT_RENDERING environment variable to force direct rendering of offscreen contexts. Bug fixes: o Optimized mutex debugging. o Fix integer division issue. o Fix material and normal handling for indexed line set. o Fix resource lookup when HAVE_MULTIPLE_VERSION is enabled in CMake build script. o Fixed an transparency issue for indexed lineset. o Move constant data to read only data segment to reduce size of shared object library (see https://randomascii.wordpress.com/2017/01/08/add- a-const-here-delete-a-const-there) o Fixed numerous issues detected by static code analysis. o Fix linking with system installation of expat. o Fix broken ABI version on .so link. o Do not run programs for determining hash quoting to support cross compiling. o Fix testing for maximum texture size. o Removed obsolete ATI driver issue check. Do not check for ATI driver issues fixed long time ago (see issue #412). We added environment variable COIN_GLGLUE_DISABLE_VBO_IN_DISPLAYLIST for compatibility with the old behaviour. o Fix underlinking against X11 in CMake build scripts. o Set GLSL shader version to 120 to avoid rendering issues with fog. o Enable non power of two textures for ATi and Intel by default. For those who are in need of the old behavior, an environment variable COIN_GLGLUE_DISABLE_NON_POWER_OF_TWO_TEXTURES has been added. o Do not disable VBO rendering for Intel graphics drivers anymore. Recent Intel graphics hardware is known to properly support VBO rendering. So we remove the code for disabling it by default. o Fix GLX glue trying to use NULL display, i.e. when a unix platform has a non-GLX context: usually Wayland, but also might be offscreen or maybe EGL-X11. o Fix operator arguments on some base types to use const references rather than copies. o Fixed incorrect rendering of SoFaceSet. Conditions when to render as VertexArrayObject were not properly checked. o Fixed incorrect line ending handling for Windows CR/LF. o Fixed incorrect closest point calculation for bounding boxes. o Applied some distribution patches from Fedora, Rosa, and Gentoo. o Added some class documentation and fixed numerous documentation issues. o cpack.d was made optional and disabled by default (add -DCOIN_USE_CPACK=ON to the cmake commandline to enable it). o Reference line for text rendered with the built-in default font was changed (before: descender line, now: base line). Thus text rendered with default font will appear a few pixels lower than before, but now consistent with text using non-default fonts. (see https://github.com/coin3d/coin/pull/368) o Fixed crash when call to cc_flww32_get_bitmap() failed. Version 4.0.2 Tue Dec 26 2023 17:59:22 coin401(3)