.TH "coin310" 3 "Tue Dec 26 2023 17:59:22" "Version 4.0.2" "Coin" \" -*- nroff -*- .ad l .nh .SH NAME coin310 \- New Features in Coin v3\&.1\&.0 .PP This is a brief summary of the new features in Coin v3\&.1\&.0: .PP .IP "\(bu" 2 Default transparency type for \fBSoGLRenderAction\fP changed from SCREEN_DOOR to BLEND\&. .IP "\(bu" 2 \fBSoBase\fP will not keep a list of unnamed / empty named nodes any more\&. This is both an optimization and improves conformance to SGI / TGS Inventor\&. .IP "\(bu" 2 \fBSbTesselator\fP does better when handed certain polygons, due to improved precision in internal calculations\&. .IP "\(bu" 2 Resource usage pressure significantly lower for common case scene graphs with regard to mutex allocations\&. A not entirely uncommon problem on MS Windows systems for huge scene graphs was that the run-time system ran out of available mutexes -- this is now very unlikely to happen\&. .IP "\(bu" 2 Builds with G++ and MSVC will have C++ exception support enabled by default\&. .IP "\(bu" 2 \fBSoSceneManager\fP render callback can be set to NULL to disable it\&. .IP "\(bu" 2 Non-power-of-two textures are automatically supported if the OpenGL driver has that feature\&. .IP "\(bu" 2 No other intentional differences in semantics, other than for any bugs fixed\&. .PP