binaryhorizon(6) XScreenSaver manual binaryhorizon(6) NAME binaryhorizon - A system of path tracing particles evolves continuously. SYNOPSIS binaryhorizon [--fps] [--install] [--noinstall] [--mono] [--root] [--window-id number] [--visual visual] [--window] [--window-id window-id] [--color] [--no-color] [--growth-delay delayms] [--particle-number particles] [--duration secs] [--bicolor] [--monocolor] DESCRIPTION A system of path tracing particles evolves continuously from an initial horizon, alternating between colors. OPTIONS binaryhorizon accepts the following options: --fps Display the current frame rate and CPU load. --install Install a private colormap for the window. --mono If on a color display, pretend we're on a monochrome display. --noinstall Don't install a private colormap for the window. --root Draw on the root window. --window-id number Draw on the specified window. --visual visual Specify which visual to use. Legal values are the name of a visual class or the id number (decimal or hex) of a specific visual. --window Draw on a newly-created window. This is the default. --window-id window-id Specify which window id to use. --color (Default) Particles have random generated colors that gradually change over time. --no-color Use the original black and white visualization. --bicolor (Default) Particles have 2 random colors, starting as white and black. --monocolor Particles have 2 colors, one starting as white and gradually changing, and one staying black. --fade (Default) Particles gradually fade between colors over time. --no-fade Every particle is a random color. --growth-delay delayms (Default: 10000) Delay in ms between growth cycles. More delay, slower (but less CPU intensive). --particles-number particles (Default: 5000) The number of particles in the system. With more particles the fps can also be affected. --duration secs (Default: 30) How long between full resets. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. XSCREENSAVER_WINDOW The window ID to use with --root. SEE ALSO X(1), xscreensaver(1), http://complexification.net/ COPYRIGHT Copyright 2020 by Patrick Leiser . Based on code (C) 2003 by J. Tarbell . XScreenSaver port: Emilio Del Tessandoro AUTHOR Patrick Leiser , Mar 2020. J. Tarbell , Jun 2003. Emilio Del Tessandoro , Aug 2014. X Version 11 6.08 (10-Oct-2023) binaryhorizon(6)