al_set_shader_matrix(3) al_set_shader_matrix(3) NAME al_set_shader_matrix - Allegro 5 API SYNOPSIS #include bool al_set_shader_matrix(const char *name, const ALLEGRO_TRANSFORM *matrix) DESCRIPTION Sets a matrix uniform of the current target bitmap's shader. Returns true on success. Otherwise returns false, e.g. if the uniform by that name does not exist in the shader. SINCE 5.1.0 SEE ALSO al_use_shader(3) Allegro reference manual al_set_shader_matrix(3)