.\" Automatically generated by Pandoc 3.1.6.2 .\" .\" Define V font for inline verbatim, using C font in formats .\" that render this, and otherwise B font. .ie "\f[CB]x\f[]"x" \{\ . ftr V B . ftr VI BI . ftr VB B . ftr VBI BI .\} .el \{\ . ftr V CR . ftr VI CI . ftr VB CB . ftr VBI CBI .\} .TH "al_build_shader" "3" "" "Allegro reference manual" "" .hy .SH NAME .PP al_build_shader - Allegro 5 API .SH SYNOPSIS .IP .nf \f[C] #include bool al_build_shader(ALLEGRO_SHADER *shader) \f[R] .fi .SH DESCRIPTION .PP This is required before the shader can be used with al_use_shader(3). It should be called after successfully attaching the pixel and/or vertex shaders with al_attach_shader_source(3) or al_attach_shader_source_file(3). .PP Returns true on success and false on error, in which case the error log is updated. The error log can be retrieved with al_get_shader_log(3). .RS .PP \f[I]Note:\f[R] If you are using the ALLEGRO_PROGRAMMABLE_PIPELINE flag, then you must specify both a pixel and a vertex shader sources for anything to be rendered. .RE .SH SINCE .PP 5.1.6 .SH SEE ALSO .PP al_use_shader(3), al_get_shader_log(3)