.\" Automatically generated by Pandoc 3.5 .\" .TH "al_build_shader" "3" "" "Allegro reference manual" .SH NAME al_build_shader \- Allegro 5 API .SH SYNOPSIS .IP .EX #include \f[B]\f[R] bool al_build_shader(ALLEGRO_SHADER *shader) .EE .SH DESCRIPTION This is required before the shader can be used with al_use_shader(3). It should be called after successfully attaching the pixel and/or vertex shaders with al_attach_shader_source(3) or al_attach_shader_source_file(3). .PP Returns true on success and false on error, in which case the error log is updated. The error log can be retrieved with al_get_shader_log(3). .RS .PP \f[I]Note:\f[R] If you are using the ALLEGRO_PROGRAMMABLE_PIPELINE flag, then you must specify both a pixel and a vertex shader sources for anything to be rendered. .RE .SH SINCE 5.1.6 .SH SEE ALSO al_use_shader(3), al_get_shader_log(3)