SoTexture3(3) Coin SoTexture3(3) NAME SoTexture3 - The SoTexture3 class is used to map a 3D texture onto geometry. SYNOPSIS #include Inherits SoTexture. Public Types enum Model { MODULATE = SoMultiTextureImageElement::MODULATE, DECAL = SoMultiTextureImageElement::DECAL, BLEND = SoMultiTextureImageElement::BLEND } enum Wrap { REPEAT = SoMultiTextureImageElement::REPEAT, CLAMP = SoMultiTextureImageElement::CLAMP } Public Types inherited from SoNode enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 } Public Member Functions virtual SoType getTypeId (void) const SoTexture3 (void) virtual void doAction (SoAction *action) virtual void GLRender (SoGLRenderAction *action) virtual void callback (SoCallbackAction *action) Public Member Functions inherited from SoNode void setOverride (const SbBool state) SbBool isOverride (void) const void setNodeType (const NodeType type) NodeType getNodeType (void) const virtual SoNode * copy (SbBool copyconnections=FALSE) const virtual SbBool affectsState (void) const virtual void GLRenderBelowPath (SoGLRenderAction *action) virtual void GLRenderInPath (SoGLRenderAction *action) virtual void GLRenderOffPath (SoGLRenderAction *action) virtual void getBoundingBox (SoGetBoundingBoxAction *action) virtual void getMatrix (SoGetMatrixAction *action) virtual void handleEvent (SoHandleEventAction *action) virtual void pick (SoPickAction *action) virtual void rayPick (SoRayPickAction *action) virtual void search (SoSearchAction *action) virtual void write (SoWriteAction *action) virtual void audioRender (SoAudioRenderAction *action) virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action) virtual void grabEventsSetup (void) virtual void grabEventsCleanup (void) virtual void startNotify (void) SbUniqueId getNodeId (void) const virtual SoChildList * getChildren (void) const virtual void writeInstance (SoOutput *out) virtual SoNode * addToCopyDict (void) const virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections) virtual SoFieldContainer * copyThroughConnection (void) const Public Member Functions inherited from SoFieldContainer void setToDefaults (void) SbBool hasDefaultValues (void) const SbBool fieldsAreEqual (const SoFieldContainer *container) const void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE) SbBool set (const char *const fielddata) void get (SbString &fielddata) virtual int getFields (SoFieldList &l) const virtual int getAllFields (SoFieldList &l) const virtual SoField * getField (const SbName &name) const virtual SoField * getEventIn (const SbName &name) const virtual SoField * getEventOut (const SbName &name) const SbBool getFieldName (const SoField *const field, SbName &name) const SbBool enableNotify (const SbBool flag) SbBool isNotifyEnabled (void) const SbBool set (const char *fielddata, SoInput *input) void get (SbString &fielddata, SoOutput *out) virtual SbBool validateNewFieldValue (SoField *field, void *newval) virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE) SbBool getIsBuiltIn (void) const virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const void setUserData (void *userdata) const void * getUserData (void) const Public Member Functions inherited from SoBase void ref (void) const void unref (void) const void unrefNoDelete (void) const int32_t getRefCount (void) const void touch (void) SbBool isOfType (SoType type) const Returns TRUE if the type of this object is either of the same type or inherited from type. virtual SbName getName (void) const virtual void setName (const SbName &newname) void addAuditor (void *const auditor, const SoNotRec::Type type) void removeAuditor (void *const auditor, const SoNotRec::Type type) const SoAuditorList & getAuditors (void) const SbBool shouldWrite (void) void assertAlive (void) const Static Public Member Functions static SoType getClassTypeId (void) static void initClass (void) Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. Static Public Member Functions inherited from SoTexture static SoType getClassTypeId (void) static void initClass (void) Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. static void cleanupClass (void) Static Public Member Functions inherited from SoNode static uint32_t getCompatibilityTypes (const SoType &nodetype) static SoType getClassTypeId (void) static SoNode * getByName (const SbName &name) static int getByName (const SbName &name, SoNodeList &l) static void initClass (void) Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. static void initClasses (void) static SbUniqueId getNextNodeId (void) static int getActionMethodIndex (const SoType type) static void getBoundingBoxS (SoAction *action, SoNode *node) static void GLRenderS (SoAction *action, SoNode *node) static void callbackS (SoAction *action, SoNode *node) static void getMatrixS (SoAction *action, SoNode *node) static void handleEventS (SoAction *action, SoNode *node) static void pickS (SoAction *action, SoNode *node) static void rayPickS (SoAction *action, SoNode *node) static void searchS (SoAction *action, SoNode *node) static void writeS (SoAction *action, SoNode *node) static void audioRenderS (SoAction *action, SoNode *node) static void getPrimitiveCountS (SoAction *action, SoNode *node) Static Public Member Functions inherited from SoFieldContainer static void initClass (void) Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. static SoType getClassTypeId (void) This static method returns the SoType object associated with objects of this class. static void cleanupClass (void) static void initCopyDict (void) static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) static SoFieldContainer * checkCopy (const SoFieldContainer *orig) static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections) static void copyDone (void) Static Public Member Functions inherited from SoBase static void initClass (void) Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. static SoType getClassTypeId (void) This static method returns the SoType object associated with objects of this class. static void addName (SoBase *const base, const char *const name) static void removeName (SoBase *const base, const char *const name) static void incrementCurrentWriteCounter (void) static void decrementCurrentWriteCounter (void) static SoBase * getNamedBase (const SbName &name, SoType type) static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype) static void setInstancePrefix (const SbString &c) static void setTraceRefs (SbBool trace) static SbBool getTraceRefs (void) static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) static SbBool readRoute (SoInput *input) Public Attributes SoMFString filenames SoSFImage3 images SoSFEnum wrapR SoSFEnum wrapS SoSFEnum wrapT SoSFEnum model SoSFColor blendColor SoSFBool enableCompressedTexture Protected Member Functions virtual const SoFieldData * getFieldData (void) const virtual ~SoTexture3 () virtual SbBool readInstance (SoInput *in, unsigned short flags) virtual void notify (SoNotList *list) int getReadStatus (void) void setReadStatus (int s) Protected Member Functions inherited from SoNode SoNode (void) virtual ~SoNode () Protected Member Functions inherited from SoFieldContainer SoFieldContainer (void) virtual ~SoFieldContainer () Protected Member Functions inherited from SoBase SoBase (void) virtual ~SoBase () virtual void destroy (void) SbBool hasMultipleWriteRefs (void) const SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const void writeFooter (SoOutput *out) const virtual const char * getFileFormatName (void) const virtual SoNotRec createNotRec (void) Static Protected Member Functions static const SoFieldData ** getFieldDataPtr (void) Static Protected Member Functions inherited from SoTexture static const SoFieldData ** getFieldDataPtr (void) Static Protected Member Functions inherited from SoNode static const SoFieldData ** getFieldDataPtr (void) static void setNextActionMethodIndex (int index) static int getNextActionMethodIndex (void) static void incNextActionMethodIndex (void) static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) Static Protected Member Functions inherited from SoBase static uint32_t getCurrentWriteCounter (void) static void staticDataLock (void) static void staticDataUnlock (void) Additional Inherited Members Protected Types inherited from SoBase enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 } Protected Attributes inherited from SoNode SbUniqueId uniqueId Protected Attributes inherited from SoFieldContainer SbBool isBuiltIn Static Protected Attributes inherited from SoNode static SbUniqueId nextUniqueId = 1 static int nextActionMethodIndex = 0 Detailed Description The SoTexture3 class is used to map a 3D texture onto geometry. Shape nodes within the scope of SoTexture3 nodes in the scene graph (i.e. below the same SoSeparator and to the right hand side of the SoTexture3) will have the texture applied according to each shape type's individual characteristics. See the documentation of the various shape types (SoFaceSet, SoCube, SoSphere, etc.) for information about the specifics of how the textures will be applied. An SoTexture3 node will override any previous encountered SoTexture2 nodes and vice versa. Mixing of SoTexture3 and SoTextureCoordinate2 (or the other way around) is legal, but the third texture coordinate component will be ignored (set to 0.0). Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. FILE FORMAT/DEFAULTS: Texture3 { filenames "" images 0 0 0 0 wrapR REPEAT wrapS REPEAT wrapT REPEAT model MODULATE blendColor 0 0 0 enableCompressedTexture FALSE } Since Coin 2.0 TGS Inventor 2.6 Member Enumeration Documentation enum SoTexture3::Model Texture mapping model. Enumerator MODULATE Texture image is modulated with polygon. DECAL Texture image overwrites polygon color. BLEND Blend image using blendColor. enum SoTexture3::Wrap Enum used to specify wrapping strategy. Enumerator REPEAT Repeat texture when coordinate is not between 0 and 1. CLAMP Clamp coordinate between 0 and 1. Constructor & Destructor Documentation SoTexture3::SoTexture3 (void) Constructor. SoTexture3::~SoTexture3 () [protected], [virtual] Destructor. Member Function Documentation SoType SoTexture3::getClassTypeId (void) [static] This static method returns the SoType object associated with objects of this class. SoType SoTexture3::getTypeId (void) const [virtual] Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and 'downward' casting. Reimplemented from SoTexture. const SoFieldData ** SoTexture3::getFieldDataPtr (void) [static], [protected] This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Returns the SoFieldData class which holds information about fields in this node. const SoFieldData * SoTexture3::getFieldData (void) const [protected], [virtual] Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. Reimplemented from SoTexture. void SoTexture3::doAction (SoAction * action) [virtual] This function performs the typical operation of a node for any action. Reimplemented from SoTexture. void SoTexture3::GLRender (SoGLRenderAction * action) [virtual] Action method for the SoGLRenderAction. This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method. Reimplemented from SoTexture. void SoTexture3::callback (SoCallbackAction * action) [virtual] Action method for SoCallbackAction. Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Reimplemented from SoTexture. SbBool SoTexture3::readInstance (SoInput * in, unsigned short flags) [protected], [virtual] This method is mainly intended for internal use during file import operations. It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistent representation of an instance of this class type. TRUE or FALSE is returned, depending on if the instantiation and configuration of the new object of this class type went OK or not. The import process should be robust and handle corrupted input streams by returning FALSE. flags is used internally during binary import when reading user extension nodes, group nodes or engines. Reimplemented from SoNode. void SoTexture3::notify (SoNotList * l) [protected], [virtual] Notifies all auditors for this instance when changes are made. Reimplemented from SoNode. int SoTexture3::getReadStatus (void) [protected] Returns read status. 1 for success, 0 for failure. void SoTexture3::setReadStatus (int s) [protected] Sets read status. See also getReadStatus() Member Data Documentation SoMFString SoTexture3::filenames Texture filename(s). Specify either this or use SoTexture3::images, not both. The depth of the volume is specified by the number of filenames specified. All images must have the same dimensions and number of components. NB! A field sensor is attached to this field internally and reloads all images when this field changes. You must therefore be careful when setting this field and either use startEditing()/finishEditing() or set all values with one function call; setValues(). SoSFImage3 SoTexture3::images Inline image data. SoSFEnum SoTexture3::wrapR Wrapping strategy for the R coordinate (depth). SoSFEnum SoTexture3::wrapS Wrapping strategy for the S coordinate. SoSFEnum SoTexture3::wrapT Wrapping strategy for the T coordinate. SoSFEnum SoTexture3::model Texture model. SoSFColor SoTexture3::blendColor Blend color. Used when SoTexture3::model is SoTexture3::BLEND. SoSFBool SoTexture3::enableCompressedTexture Hint to Coin that compressed textures should be used if this is supported by the graphics hardware and OpenGL drivers. Using compressed textures usually reduces texture memory usage for a texture by 4-6 times. Since Coin 2.4.2 TGS Inventor 4.0 Author Generated automatically by Doxygen for Coin from the source code. Version 4.0.2 Tue Dec 26 2023 17:59:22 SoTexture3(3)