.TH "SoTexture2" 3 "Tue Dec 26 2023 17:59:22" "Version 4.0.2" "Coin" \" -*- nroff -*- .ad l .nh .SH NAME SoTexture2 \- The \fBSoTexture2\fP class is used to map a 2D texture onto subsequent geometry in the scene graph\&. .SH SYNOPSIS .br .PP .PP \fC#include \fP .PP Inherits \fBSoTexture\fP\&. .SS "Public Types" .in +1c .ti -1c .RI "enum \fBModel\fP { \fBMODULATE\fP = SoMultiTextureImageElement::MODULATE, \fBDECAL\fP = SoMultiTextureImageElement::DECAL, \fBBLEND\fP = SoMultiTextureImageElement::BLEND, \fBREPLACE\fP = SoMultiTextureImageElement::REPLACE }" .br .ti -1c .RI "enum \fBWrap\fP { \fBREPEAT\fP = SoMultiTextureImageElement::REPEAT, \fBCLAMP\fP = SoMultiTextureImageElement::CLAMP }" .br .in -1c Public Types inherited from \fBSoNode\fP .in +1c .ti -1c .RI "enum \fBNodeType\fP { \fBINVENTOR\fP = 0x0000, \fBVRML1\fP = 0x0001, \fBVRML2\fP = 0x0002, \fBINVENTOR_1\fP = 0x0004, \fBINVENTOR_2_0\fP = 0x0008, \fBINVENTOR_2_1\fP = 0x0010, \fBINVENTOR_2_5\fP = 0x0020, \fBINVENTOR_2_6\fP = 0x0040, \fBCOIN_1_0\fP = 0x0080, \fBCOIN_2_0\fP = 0x0100, \fBEXTENSION\fP = 0x0200, \fBCOIN_2_2\fP = 0x0400, \fBCOIN_2_3\fP = 0x0800, \fBCOIN_2_4\fP = 0x1000, \fBINVENTOR_5_0\fP = 0x2000, \fBCOIN_2_5\fP = 0x4000, \fBCOIN_3_0\fP = 0x8000, \fBINVENTOR_6_0\fP = 0x10000, \fBCOIN_4_0\fP = 0x20000 }" .br .in -1c .SS "Public Member Functions" .in +1c .ti -1c .RI "\fBvirtual\fP \fBSoType\fP \fBgetTypeId\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBSoTexture2\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBdoAction\fP (\fBSoAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBGLRender\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBcallback\fP (\fBSoCallbackAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBrayPick\fP (\fBSoRayPickAction\fP *action)" .br .in -1c Public Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "\fBvoid\fP \fBsetOverride\fP (\fBconst\fP SbBool state)" .br .ti -1c .RI "SbBool \fBisOverride\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvoid\fP \fBsetNodeType\fP (\fBconst\fP \fBNodeType\fP type)" .br .ti -1c .RI "\fBNodeType\fP \fBgetNodeType\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBSoNode\fP * \fBcopy\fP (SbBool \fBcopyconnections\fP=FALSE) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP SbBool \fBaffectsState\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBGLRenderBelowPath\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBGLRenderInPath\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBGLRenderOffPath\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBgetBoundingBox\fP (\fBSoGetBoundingBoxAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBgetMatrix\fP (\fBSoGetMatrixAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBhandleEvent\fP (\fBSoHandleEventAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBpick\fP (\fBSoPickAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBsearch\fP (\fBSoSearchAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBwrite\fP (\fBSoWriteAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBaudioRender\fP (\fBSoAudioRenderAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBgetPrimitiveCount\fP (\fBSoGetPrimitiveCountAction\fP *action)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBgrabEventsSetup\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBgrabEventsCleanup\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBstartNotify\fP (\fBvoid\fP)" .br .ti -1c .RI "SbUniqueId \fBgetNodeId\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBSoChildList\fP * \fBgetChildren\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBwriteInstance\fP (\fBSoOutput\fP *\fBout\fP)" .br .ti -1c .RI "\fBvirtual\fP \fBSoNode\fP * \fBaddToCopyDict\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBcopyContents\fP (\fBconst\fP \fBSoFieldContainer\fP *from, SbBool \fBcopyconnections\fP)" .br .ti -1c .RI "\fBvirtual\fP \fBSoFieldContainer\fP * \fBcopyThroughConnection\fP (\fBvoid\fP) \fBconst\fP" .br .in -1c Public Member Functions inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "\fBvoid\fP \fBsetToDefaults\fP (\fBvoid\fP)" .br .ti -1c .RI "SbBool \fBhasDefaultValues\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "SbBool \fBfieldsAreEqual\fP (\fBconst\fP \fBSoFieldContainer\fP *container) \fBconst\fP" .br .ti -1c .RI "\fBvoid\fP \fBcopyFieldValues\fP (\fBconst\fP \fBSoFieldContainer\fP *container, SbBool \fBcopyconnections\fP=FALSE)" .br .ti -1c .RI "SbBool \fBset\fP (\fBconst\fP char *\fBconst\fP fielddata)" .br .ti -1c .RI "\fBvoid\fP \fBget\fP (\fBSbString\fP &fielddata)" .br .ti -1c .RI "\fBvirtual\fP int \fBgetFields\fP (\fBSoFieldList\fP &\fBl\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP int \fBgetAllFields\fP (\fBSoFieldList\fP &\fBl\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBSoField\fP * \fBgetField\fP (\fBconst\fP \fBSbName\fP &name) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBSoField\fP * \fBgetEventIn\fP (\fBconst\fP \fBSbName\fP &name) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBSoField\fP * \fBgetEventOut\fP (\fBconst\fP \fBSbName\fP &name) \fBconst\fP" .br .ti -1c .RI "SbBool \fBgetFieldName\fP (\fBconst\fP \fBSoField\fP *\fBconst\fP \fBfield\fP, \fBSbName\fP &name) \fBconst\fP" .br .ti -1c .RI "SbBool \fBenableNotify\fP (\fBconst\fP SbBool \fBflag\fP)" .br .ti -1c .RI "SbBool \fBisNotifyEnabled\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "SbBool \fBset\fP (\fBconst\fP char *fielddata, \fBSoInput\fP *input)" .br .ti -1c .RI "\fBvoid\fP \fBget\fP (\fBSbString\fP &fielddata, \fBSoOutput\fP *\fBout\fP)" .br .ti -1c .RI "\fBvirtual\fP SbBool \fBvalidateNewFieldValue\fP (\fBSoField\fP *\fBfield\fP, \fBvoid\fP *\fBnewval\fP)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBaddWriteReference\fP (\fBSoOutput\fP *\fBout\fP, SbBool \fBisfromfield\fP=FALSE)" .br .ti -1c .RI "SbBool \fBgetIsBuiltIn\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBgetFieldsMemorySize\fP (size_t &\fBmanaged\fP, size_t &\fBunmanaged\fP) \fBconst\fP" .br .ti -1c .RI "\fBvoid\fP \fBsetUserData\fP (\fBvoid\fP *userdata) \fBconst\fP" .br .ti -1c .RI "\fBvoid\fP * \fBgetUserData\fP (\fBvoid\fP) \fBconst\fP" .br .in -1c Public Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "\fBvoid\fP \fBref\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvoid\fP \fBunref\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvoid\fP \fBunrefNoDelete\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "int32_t \fBgetRefCount\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvoid\fP \fBtouch\fP (\fBvoid\fP)" .br .ti -1c .RI "SbBool \fBisOfType\fP (\fBSoType\fP type) \fBconst\fP" .br .RI "Returns \fCTRUE\fP if the type of this object is either of the same type or inherited from \fItype\fP\&. " .ti -1c .RI "\fBvirtual\fP \fBSbName\fP \fBgetName\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBsetName\fP (\fBconst\fP \fBSbName\fP &\fBnewname\fP)" .br .ti -1c .RI "\fBvoid\fP \fBaddAuditor\fP (\fBvoid\fP *\fBconst\fP \fBauditor\fP, \fBconst\fP \fBSoNotRec::Type\fP type)" .br .ti -1c .RI "\fBvoid\fP \fBremoveAuditor\fP (\fBvoid\fP *\fBconst\fP \fBauditor\fP, \fBconst\fP \fBSoNotRec::Type\fP type)" .br .ti -1c .RI "\fBconst\fP \fBSoAuditorList\fP & \fBgetAuditors\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "SbBool \fBshouldWrite\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBvoid\fP \fBassertAlive\fP (\fBvoid\fP) \fBconst\fP" .br .in -1c .SS "Static Public Member Functions" .in +1c .ti -1c .RI "\fBstatic\fP \fBSoType\fP \fBgetClassTypeId\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBinitClass\fP (\fBvoid\fP)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .ti -1c .RI "\fBstatic\fP SbBool \fBreadImage\fP (\fBconst\fP \fBSbString\fP &\fBfname\fP, int &w, int &h, int &\fBnc\fP, \fBunsigned\fP char *&bytes)" .br .in -1c Static Public Member Functions inherited from \fBSoTexture\fP .in +1c .ti -1c .RI "\fBstatic\fP \fBSoType\fP \fBgetClassTypeId\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBinitClass\fP (\fBvoid\fP)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBcleanupClass\fP (\fBvoid\fP)" .br .in -1c Static Public Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "\fBstatic\fP uint32_t \fBgetCompatibilityTypes\fP (\fBconst\fP \fBSoType\fP &nodetype)" .br .ti -1c .RI "\fBstatic\fP \fBSoType\fP \fBgetClassTypeId\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBSoNode\fP * \fBgetByName\fP (\fBconst\fP \fBSbName\fP &name)" .br .ti -1c .RI "\fBstatic\fP int \fBgetByName\fP (\fBconst\fP \fBSbName\fP &name, \fBSoNodeList\fP &\fBl\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBinitClass\fP (\fBvoid\fP)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBinitClasses\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP SbUniqueId \fBgetNextNodeId\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP int \fBgetActionMethodIndex\fP (\fBconst\fP \fBSoType\fP type)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBgetBoundingBoxS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBGLRenderS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBcallbackS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBgetMatrixS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBhandleEventS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBpickS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBrayPickS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBsearchS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBwriteS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBaudioRenderS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBgetPrimitiveCountS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .in -1c Static Public Member Functions inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBinitClass\fP (\fBvoid\fP)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .ti -1c .RI "\fBstatic\fP \fBSoType\fP \fBgetClassTypeId\fP (\fBvoid\fP)" .br .RI "This static method returns the \fBSoType\fP object associated with objects of this class\&. " .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBcleanupClass\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBinitCopyDict\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBaddCopy\fP (\fBconst\fP \fBSoFieldContainer\fP *\fBorig\fP, \fBconst\fP \fBSoFieldContainer\fP *copy)" .br .ti -1c .RI "\fBstatic\fP \fBSoFieldContainer\fP * \fBcheckCopy\fP (\fBconst\fP \fBSoFieldContainer\fP *\fBorig\fP)" .br .ti -1c .RI "\fBstatic\fP \fBSoFieldContainer\fP * \fBfindCopy\fP (\fBconst\fP \fBSoFieldContainer\fP *\fBorig\fP, \fBconst\fP SbBool \fBcopyconnections\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBcopyDone\fP (\fBvoid\fP)" .br .in -1c Static Public Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBinitClass\fP (\fBvoid\fP)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .ti -1c .RI "\fBstatic\fP \fBSoType\fP \fBgetClassTypeId\fP (\fBvoid\fP)" .br .RI "This static method returns the \fBSoType\fP object associated with objects of this class\&. " .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBaddName\fP (\fBSoBase\fP *\fBconst\fP base, \fBconst\fP char *\fBconst\fP name)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBremoveName\fP (\fBSoBase\fP *\fBconst\fP base, \fBconst\fP char *\fBconst\fP name)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBincrementCurrentWriteCounter\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBdecrementCurrentWriteCounter\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBSoBase\fP * \fBgetNamedBase\fP (\fBconst\fP \fBSbName\fP &name, \fBSoType\fP type)" .br .ti -1c .RI "\fBstatic\fP int \fBgetNamedBases\fP (\fBconst\fP \fBSbName\fP &name, \fBSoBaseList\fP &\fBbaselist\fP, \fBSoType\fP type)" .br .ti -1c .RI "\fBstatic\fP SbBool \fBread\fP (\fBSoInput\fP *input, \fBSoBase\fP *&base, \fBSoType\fP \fBexpectedtype\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBsetInstancePrefix\fP (\fBconst\fP \fBSbString\fP &c)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBsetTraceRefs\fP (SbBool \fBtrace\fP)" .br .ti -1c .RI "\fBstatic\fP SbBool \fBgetTraceRefs\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP SbBool \fBconnectRoute\fP (\fBSoInput\fP *input, \fBconst\fP \fBSbName\fP &\fBfromnodename\fP, \fBconst\fP \fBSbName\fP &\fBfromfieldname\fP, \fBconst\fP \fBSbName\fP &\fBtonodename\fP, \fBconst\fP \fBSbName\fP &\fBtofieldname\fP)" .br .ti -1c .RI "\fBstatic\fP SbBool \fBreadRoute\fP (\fBSoInput\fP *input)" .br .in -1c .SS "Public Attributes" .in +1c .ti -1c .RI "\fBSoSFString\fP \fBfilename\fP" .br .ti -1c .RI "\fBSoSFImage\fP \fBimage\fP" .br .ti -1c .RI "\fBSoSFEnum\fP \fBwrapS\fP" .br .ti -1c .RI "\fBSoSFEnum\fP \fBwrapT\fP" .br .ti -1c .RI "\fBSoSFEnum\fP \fBmodel\fP" .br .ti -1c .RI "\fBSoSFColor\fP \fBblendColor\fP" .br .ti -1c .RI "\fBSoSFBool\fP \fBenableCompressedTexture\fP" .br .in -1c .SS "Protected Member Functions" .in +1c .ti -1c .RI "\fBvirtual\fP \fBconst\fP \fBSoFieldData\fP * \fBgetFieldData\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fB~SoTexture2\fP ()" .br .ti -1c .RI "\fBvirtual\fP SbBool \fBreadInstance\fP (\fBSoInput\fP *\fBin\fP, \fBunsigned\fP short flags)" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBnotify\fP (\fBSoNotList\fP *\fBlist\fP)" .br .ti -1c .RI "int \fBgetReadStatus\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBvoid\fP \fBsetReadStatus\fP (int s)" .br .in -1c Protected Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "\fBSoNode\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBvirtual\fP \fB~SoNode\fP ()" .br .in -1c Protected Member Functions inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "\fBSoFieldContainer\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBvirtual\fP \fB~SoFieldContainer\fP ()" .br .in -1c Protected Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "\fBSoBase\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBvirtual\fP \fB~SoBase\fP ()" .br .ti -1c .RI "\fBvirtual\fP \fBvoid\fP \fBdestroy\fP (\fBvoid\fP)" .br .ti -1c .RI "SbBool \fBhasMultipleWriteRefs\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "SbBool \fBwriteHeader\fP (\fBSoOutput\fP *\fBout\fP, SbBool \fBisgroup\fP, SbBool \fBisengine\fP) \fBconst\fP" .br .ti -1c .RI "\fBvoid\fP \fBwriteFooter\fP (\fBSoOutput\fP *\fBout\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBconst\fP char * \fBgetFileFormatName\fP (\fBvoid\fP) \fBconst\fP" .br .ti -1c .RI "\fBvirtual\fP \fBSoNotRec\fP \fBcreateNotRec\fP (\fBvoid\fP)" .br .in -1c .SS "Static Protected Member Functions" .in +1c .ti -1c .RI "\fBstatic\fP \fBconst\fP \fBSoFieldData\fP ** \fBgetFieldDataPtr\fP (\fBvoid\fP)" .br .in -1c Static Protected Member Functions inherited from \fBSoTexture\fP .in +1c .ti -1c .RI "\fBstatic\fP \fBconst\fP \fBSoFieldData\fP ** \fBgetFieldDataPtr\fP (\fBvoid\fP)" .br .in -1c Static Protected Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "\fBstatic\fP \fBconst\fP \fBSoFieldData\fP ** \fBgetFieldDataPtr\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBsetNextActionMethodIndex\fP (int index)" .br .ti -1c .RI "\fBstatic\fP int \fBgetNextActionMethodIndex\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBincNextActionMethodIndex\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBsetCompatibilityTypes\fP (\fBconst\fP \fBSoType\fP &nodetype, \fBconst\fP uint32_t \fBbitmask\fP)" .br .in -1c Static Protected Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "\fBstatic\fP uint32_t \fBgetCurrentWriteCounter\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBstaticDataLock\fP (\fBvoid\fP)" .br .ti -1c .RI "\fBstatic\fP \fBvoid\fP \fBstaticDataUnlock\fP (\fBvoid\fP)" .br .in -1c .SS "Additional Inherited Members" Protected Types inherited from \fBSoBase\fP .in +1c .ti -1c .RI "enum \fBBaseFlags\fP { \fBIS_ENGINE\fP = 0x01, \fBIS_GROUP\fP = 0x02 }" .br .in -1c Protected Attributes inherited from \fBSoNode\fP .in +1c .ti -1c .RI "SbUniqueId \fBuniqueId\fP" .br .in -1c Protected Attributes inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "SbBool \fBisBuiltIn\fP" .br .in -1c Static Protected Attributes inherited from \fBSoNode\fP .in +1c .ti -1c .RI "\fBstatic\fP SbUniqueId \fBnextUniqueId\fP = 1" .br .ti -1c .RI "\fBstatic\fP int \fBnextActionMethodIndex\fP = 0" .br .in -1c .SH "Detailed Description" .PP The \fBSoTexture2\fP class is used to map a 2D texture onto subsequent geometry in the scene graph\&. Shape nodes within the scope of \fBSoTexture2\fP nodes in the scene graph (i\&.e\&. below the same \fBSoSeparator\fP and to the right hand side of the \fBSoTexture2\fP) will have the texture applied according to each shape type's individual characteristics\&. See the documentation of the various shape types (\fBSoFaceSet\fP, \fBSoCube\fP, \fBSoSphere\fP, etc\&.) for information about the specifics of how the textures will be applied\&. .PP For a simple usage example, see the class documentation for \fBSoSFImage\fP\&. .PP One common flaw with many programs that have support for exporting VRML or Inventor files, is that the same texture file is exported several times, but as different nodes\&. This can cause excessive texture memory usage and slow rendering\&. Below is an example program that fixes this by replacing all instances of the same texture with a pointer to the first node: .PP .PP .nf #include #include #include #include #include #include #include int main(int argc, char ** argv) { if (argc < 2) return \-1; SoDB::init(); SoInput in; if (!in\&.openFile(argv[1])) return \-1; SoSeparator * root = SoDB::readAll(&in); if (!root) return \-1; root\->ref(); SoSearchAction sa; sa\&.setType(SoTexture2::getClassTypeId()); sa\&.setInterest(SoSearchAction::ALL); sa\&.setSearchingAll(TRUE); sa\&.apply(root); SoPathList & pl = sa\&.getPaths(); SbDict namedict; for (int i = 0; i < pl\&.getLength(); i++) { SoFullPath * p = (SoFullPath*) pl[i]; if (p\->getTail()\->isOfType(SoTexture2::getClassTypeId())) { SoTexture2 * tex = (SoTexture2*) p\->getTail(); if (tex\->filename\&.getValue()\&.getLength()) { SbName name = tex\->filename\&.getValue()\&.getString(); unsigned long key = (unsigned long) ((void*) name\&.getString()); void * tmp; if (!namedict\&.find(key, tmp)) { // new texture\&. just insert into list (void) namedict\&.enter(key, tex); } else if (tmp != (void*) tex) { // replace with node found in dict SoGroup * parent = (SoGroup*) p\->getNodeFromTail(1); int idx = p\->getIndexFromTail(0); parent\->replaceChild(idx, (SoNode*) tmp); } } } } sa\&.reset(); // output fixed scene to stdout SoOutput out; SoWriteAction wa(&out); wa\&.apply(root); root\->unref(); } .fi .PP .PP When working with Inventor files, one often wants to embed external texture image files into the Inventor files themselves\&. Here's a minimal, standalone example which shows how that can be accomplished by calling \fBSoField::touch()\fP on the \fBSoTexture2::image\fP fields before scene graph export: .PP .PP .nf #include #include #include #include #include int main(void) { if (argc == 1) { fprintf(stderr,"Usage: %s > outfile\&.iv\\n", argv[0]); return \-1; } SoDB::init(); // open the file (don't use stdin) to enable Coin to search for textures // relative to the input file\&. SoInput in; if (!in\&.openFile(argv[1])) { return \-1; } SoSeparator * root = SoDB::readAll(&in); if (!root) { exit(1); } root\->ref(); SoSearchAction searchaction; searchaction\&.setType(SoTexture2::getClassTypeId()); searchaction\&.setSearchingAll(TRUE); searchaction\&.setInterest(SoSearchAction::ALL); searchaction\&.apply(root); const SoPathList & pl = searchaction\&.getPaths(); for (int i=0; i < pl\&.getLength(); i++) { SoFullPath * fp = (SoFullPath *)pl[i]; SoTexture2 * tex = (SoTexture2 *)fp\->getTail(); assert(tex\->getTypeId() == SoTexture2::getClassTypeId()); tex\->image\&.touch(); } SoWriteAction wa; wa\&.apply(root); root\->unref(); return 0; } .fi .PP .PP Run the example by piping the iv-file you want to do texture embedding on from stdin, e\&.g\&. like this: .PP .PP .nf $ \&./test < input\&.iv .fi .PP .PP \fBFILE FORMAT/DEFAULTS:\fP .PP .nf Texture2 { filename "" image 0 0 0 wrapS REPEAT wrapT REPEAT model MODULATE blendColor 0 0 0 enableCompressedTexture FALSE } .fi .PP .SH "Member Enumeration Documentation" .PP .SS "\fBenum\fP \fBSoTexture2::Model\fP" Texture mapping model, for deciding how to 'merge' the texture map with the object it is mapped onto\&. .PP \fBEnumerator\fP .in +1c .TP \fB\fIMODULATE \fP\fP Texture color is multiplied by the polygon color\&. The result will be Phong shaded (if light model is PHONG)\&. .TP \fB\fIDECAL \fP\fP Texture image overwrites polygon shading\&. Textured pixels will not be Phong shaded\&. Has undefined behaviour for grayscale and grayscale-alpha textures\&. .TP \fB\fIBLEND \fP\fP This model is normally used with monochrome textures (i\&.e\&. textures with one or two components)\&. The first component, the intensity, is then used to blend between the shaded color of the polygon and the \fBSoTexture2::blendColor\fP\&. .TP \fB\fIREPLACE \fP\fP Texture image overwrites polygon shading\&. Textured pixels will not be Phong shaded\&. Supports grayscale and grayscale alpha textures\&. This feature requires OpenGL \fB1\&.1\fP\&. MODULATE will be used if OpenGL version < \fB1\&.1\fP is detected\&. .PP Please note that using this texture model will make your Inventor files incompatible with older versions of Coin and Inventor\&. You need Coin >= \fB2\&.2\fP or TGS Inventor \fB4\&.0\fP to load Inventor files that uses the REPLACE texture model\&. .PP \fBSince\fP .RS 4 Coin \fB2\&.2\fP .PP TGS Inventor \fB4\&.0\fP .RE .PP .SS "\fBenum\fP \fBSoTexture2::Wrap\fP" Enumeration of wrapping strategies which can be used when the texture map doesn't cover the full extent of the geometry\&. .PP \fBEnumerator\fP .in +1c .TP \fB\fIREPEAT \fP\fP Repeat texture when coordinate is not between 0 and 1\&. .TP \fB\fICLAMP \fP\fP Clamp coordinate between 0 and 1\&. .SH "Constructor & Destructor Documentation" .PP .SS "SoTexture2::SoTexture2 (\fBvoid\fP)" Constructor\&. .SS "SoTexture2::~SoTexture2 ()\fC [protected]\fP, \fC [virtual]\fP" Destructor\&. Frees up internal resources used to store texture image data\&. .SH "Member Function Documentation" .PP .SS "\fBSoType\fP SoTexture2::getClassTypeId (\fBvoid\fP)\fC [static]\fP" This static method returns the \fBSoType\fP object associated with objects of this class\&. .br .SS "\fBSoType\fP SoTexture2::getTypeId (\fBvoid\fP) const\fC [virtual]\fP" Returns the type identification of an object derived from a class inheriting \fBSoBase\fP\&. This is used for runtime type checking and 'downward' casting\&. .br .PP Reimplemented from \fBSoTexture\fP\&. .SS "\fBconst\fP \fBSoFieldData\fP ** SoTexture2::getFieldDataPtr (\fBvoid\fP)\fC [static]\fP, \fC [protected]\fP" \fIThis API member is considered internal to the library, as it is not likely to be of interest to the application programmer\&.\fP .br .br Returns the \fBSoFieldData\fP class which holds information about fields in this node\&. .br .SS "\fBconst\fP \fBSoFieldData\fP * SoTexture2::getFieldData (\fBvoid\fP) const\fC [protected]\fP, \fC [virtual]\fP" Returns a pointer to the class-wide field data storage object for this instance\&. If no fields are present, returns \fCNULL\fP\&. .PP Reimplemented from \fBSoTexture\fP\&. .SS "\fBvoid\fP SoTexture2::doAction (\fBSoAction\fP * action)\fC [virtual]\fP" This function performs the typical operation of a node for any action\&. .PP Reimplemented from \fBSoTexture\fP\&. .SS "\fBvoid\fP SoTexture2::GLRender (\fBSoGLRenderAction\fP * action)\fC [virtual]\fP" Action method for the \fBSoGLRenderAction\fP\&. .PP This is called during rendering traversals\&. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method\&. .PP Reimplemented from \fBSoTexture\fP\&. .SS "\fBvoid\fP SoTexture2::callback (\fBSoCallbackAction\fP * action)\fC [virtual]\fP" Action method for \fBSoCallbackAction\fP\&. .PP Simply updates the state according to how the node behaves for the render action, so the application programmer can use the \fBSoCallbackAction\fP for extracting information about the scene graph\&. .PP Reimplemented from \fBSoTexture\fP\&. .SS "\fBvoid\fP SoTexture2::rayPick (\fBSoRayPickAction\fP * action)\fC [virtual]\fP" Action method for \fBSoRayPickAction\fP\&. .PP Checks the ray specification of the \fIaction\fP and tests for intersection with the data of the node\&. .PP Nodes influencing relevant state variables for how picking is done also override this method\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "SbBool SoTexture2::readImage (\fBconst\fP \fBSbString\fP & fname, int & w, int & h, int & nc, \fBunsigned\fP char *& bytes)\fC [static]\fP" Not implemented in Coin; should probably not have been public in the original SGI Open Inventor API\&. We'll consider to implement it if requested\&. .SS "SbBool SoTexture2::readInstance (\fBSoInput\fP * in, \fBunsigned\fP short flags)\fC [protected]\fP, \fC [virtual]\fP" This method is mainly intended for internal use during file import operations\&. .PP It reads a definition of an instance from the input stream \fIin\fP\&. The input stream state points to the start of a serialized / persistent representation of an instance of this class type\&. .PP \fCTRUE\fP or \fCFALSE\fP is returned, depending on if the instantiation and configuration of the new object of this class type went OK or not\&. The import process should be robust and handle corrupted input streams by returning \fCFALSE\fP\&. .PP \fIflags\fP is used internally during binary import when reading user extension nodes, group nodes or engines\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "\fBvoid\fP SoTexture2::notify (\fBSoNotList\fP * l)\fC [protected]\fP, \fC [virtual]\fP" Notifies all auditors for this instance when changes are made\&. .PP Reimplemented from \fBSoNode\fP\&. .SS "int SoTexture2::getReadStatus (\fBvoid\fP)\fC [protected]\fP" Returns read status\&. 1 for success, 0 for failure\&. .SS "\fBvoid\fP SoTexture2::setReadStatus (int s)\fC [protected]\fP" Sets read status\&. .PP \fBSee also\fP .RS 4 \fBgetReadStatus()\fP .RE .PP .SH "Member Data Documentation" .PP .SS "\fBSoSFString\fP SoTexture2::filename" Texture filename, referring to a file on disk in a supported image bitmap format\&. .PP By default contains an empty string, which means the texture will be fetched from \fBSoTexture2::image\fP and not from disk\&. (Specify either this field or use \fBSoTexture2::image\fP, not both\&.) .PP FIXME: Section about simage is outdated\&. .PP For reading texture image files from disk, Coin uses the 'simage' library from Kongsberg Oil & Gas Technologies\&. This library must be installed for it to be possible to load any image files at all\&. .PP The set of image formats you can actually read with the simage library depends on how the simage library was built, as simage is again dependent on a few other low level file import/export libraries (for instance for JPEG, GIF, TIFF and PNG support)\&. To make sure all wanted formats are supported, you should build the simage library yourself\&. .PP The set of image formats guaranteed to be supported by simage is Targa (\&.tga), PIC (\&.pic), SGI RGB (\&.rgb, \&.bw) and XWD (\&.xwd)\&. .PP For more information about the simage library, including download and build instructions, see the \fCCoin repository\fP\&. .SS "\fBSoSFImage\fP SoTexture2::image" Inline image data\&. Defaults to contain an empty image\&. .PP See documentation of the \fBSoSFImage\fP class for a very detailed description of how the format specification for the image data is laid out, and what different image formats for color textures, semi-transparent textures, grayscale textures, etc\&., are supported\&. .SS "\fBSoSFEnum\fP SoTexture2::wrapS" Wrapping strategy for the S coordinate when the texture map is narrower than the object to map onto\&. .PP Default value is \fBSoTexture2::REPEAT\fP\&. .SS "\fBSoSFEnum\fP SoTexture2::wrapT" Wrapping strategy for the T coordinate when the texture map is shorter than the object to map onto\&. .PP Default value is \fBSoTexture2::REPEAT\fP\&. .SS "\fBSoSFEnum\fP SoTexture2::model" Texture mapping model for how the texture map is 'merged' with the polygon primitives it is applied to\&. Default value is \fBSoTexture2::MODULATE\fP\&. .SS "\fBSoSFColor\fP SoTexture2::blendColor" Blend color\&. Used when \fBSoTexture2::model\fP is \fBSoTexture2::BLEND\fP\&. .PP Default color value is [0, 0, 0], black, which means no contribution to the blending is made\&. .SS "\fBSoSFBool\fP SoTexture2::enableCompressedTexture" Hint to Coin that compressed textures should be used if this is supported by the graphics hardware and OpenGL drivers\&. Using compressed textures usually reduces texture memory usage for a texture by 4-6 times\&. .PP \fBSince\fP .RS 4 Coin 2\&.4\&.2 .PP TGS Inventor \fB4\&.0\fP .RE .PP .SH "Author" .PP Generated automatically by Doxygen for Coin from the source code\&.