SoPrimitiveVertexCache(3) Coin SoPrimitiveVertexCache(3) NAME SoPrimitiveVertexCache - This cache contains an organized version of the geometry in vertex array form. SYNOPSIS #include Inherits SoCache. Public Types enum Arrays { NORMAL = 0x01, TEXCOORD = 0x02, COLOR = 0x04, ALL = (NORMAL|TEXCOORD|COLOR) } Public Member Functions SoPrimitiveVertexCache (SoState *state) virtual ~SoPrimitiveVertexCache () virtual SbBool isValid (const SoState *state) const void close (SoState *state) void renderTriangles (SoState *state, const int arrays=ALL) const void renderLines (SoState *state, const int arrays=ALL) const void renderPoints (SoState *state, const int array=ALL) const void addTriangle (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const int *pointdetailidx=NULL) void addLine (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1) void addPoint (const SoPrimitiveVertex *v) int getNumVertices (void) const const SbVec3f * getVertexArray (void) const const SbVec3f * getNormalArray (void) const const SbVec4f * getTexCoordArray (void) const const SbVec2f * getBumpCoordArray (void) const const uint8_t * getColorArray (void) const int getNumTriangleIndices (void) const const GLint * getTriangleIndices (void) const int32_t getTriangleIndex (const int idx) const SbBool colorPerVertex (void) const const SbVec4f * getMultiTextureCoordinateArray (const int unit) const int getNumLineIndices (void) const const GLint * getLineIndices (void) const int getNumPointIndices (void) const const GLint * getPointIndices (void) const void fit (void) void depthSortTriangles (SoState *state) Public Member Functions inherited from SoCache SoCache (SoState *const state) void ref (void) void unref (SoState *state=NULL) void addElement (const SoElement *const elem) virtual void addCacheDependency (const SoState *state, SoCache *cache) const SoElement * getInvalidElement (const SoState *const state) const void invalidate (void) Additional Inherited Members Protected Member Functions inherited from SoCache virtual void destroy (SoState *state) virtual ~SoCache () Detailed Description This cache contains an organized version of the geometry in vertex array form. The SoPrimitiveVertexClass is used to cache generated triangles. Since Coin 3.0 Constructor & Destructor Documentation SoPrimitiveVertexCache::SoPrimitiveVertexCache (SoState * state) Constructor. SoPrimitiveVertexCache::~SoPrimitiveVertexCache () [virtual] Destructor. Member Function Documentation SbBool SoPrimitiveVertexCache::isValid (const SoState * state) const [virtual] Return TRUE if this cache is valid, FALSE otherwise. Reimplemented from SoCache. void SoPrimitiveVertexCache::close (SoState * state) Closes the cache after it is created. Takes care of SoGLLazyElement synchronization. Author Generated automatically by Doxygen for Coin from the source code. Version 4.0.2 Tue Dec 26 2023 17:59:22 SoPrimitiveVertexCache(3)