SoNormalBundle(3) Coin SoNormalBundle(3) NAME SoNormalBundle - The SoNormalBundle class simplifies normal handling. SYNOPSIS #include Inherits SoBundle. Public Member Functions SoNormalBundle (SoAction *action, SbBool forrendering) ~SoNormalBundle () SbBool shouldGenerate (int numneeded) void initGenerator (int initnum=100) void beginPolygon (void) void polygonVertex (const SbVec3f &v) void endPolygon (void) void triangle (const SbVec3f &p1, const SbVec3f &p2, const SbVec3f &p3) void generate (int startindex=0, SbBool addtostate=TRUE) const SbVec3f * getGeneratedNormals (void) const int getNumGeneratedNormals (void) const void set (int32_t num, const SbVec3f *normals) const SbVec3f & get (int index) const void send (int index) const Public Attributes SoNormalGenerator * generator Additional Inherited Members Protected Member Functions inherited from SoBundle SoBundle (SoAction *action) ~SoBundle () Protected Attributes inherited from SoBundle SoState * state The state of the current action. Detailed Description The SoNormalBundle class simplifies normal handling. This class is currently not used in Coin but is provided for API compatibility. Constructor & Destructor Documentation SoNormalBundle::SoNormalBundle (SoAction * action, SbBool forrendering) Constructor. SoNormalBundle::~SoNormalBundle () Destructor. Member Function Documentation SbBool SoNormalBundle::shouldGenerate (int numneeded) Returns FALSE if there are normals on the state. Otherwise initGenerator() is called with numneeded as argument, and TRUE is returned. void SoNormalBundle::initGenerator (int initnum = 100) Initializes the normal generator. initnum is a hint that should contain the approximate number of normals to be generated. void SoNormalBundle::beginPolygon (void) Start polygon specification. Call polygonVertex() for each vertex in the polygon, and then endPolygon() to close the polygon. See also polygonVertex(), endPolygon() void SoNormalBundle::polygonVertex (const SbVec3f & v) Call for each vertex in a polygon. See also beginPolygon(), endPolygon() void SoNormalBundle::endPolygon (void) Call to close a polygon. See also beginPolygon(), polygonVertex() void SoNormalBundle::triangle (const SbVec3f & p1, const SbVec3f & p2, const SbVec3f & p3) Convenience method to specify a triangle. p1, p2, and p3 are the triangles vertices. void SoNormalBundle::generate (int startindex = 0, SbBool addtostate = TRUE) Generate normals for the shape. startindex should always be 0 (the SoNonIndexedShape::startIndex field is obsoleted). addtostate should be true if the generated normals should be pushed onto the current state. const SbVec3f * SoNormalBundle::getGeneratedNormals (void) const Returns the number of generated normals. int SoNormalBundle::getNumGeneratedNormals (void) const Returns a pointer to the generated normals. void SoNormalBundle::set (int32_t num, const SbVec3f * normals) Can be used by nodes that generate their own normals. The state will be updated with the new normals, and the state will be popped again when the SoNormalBundle destructor is called. const SbVec3f & SoNormalBundle::get (int index) const Returns the index'th normal from the state. void SoNormalBundle::send (int index) const Send the index'th normal to OpenGL. Author Generated automatically by Doxygen for Coin from the source code. Version 4.0.2 Tue Dec 26 2023 17:59:22 SoNormalBundle(3)