SoNodeSensor(3) Coin SoNodeSensor(3) NAME SoNodeSensor - The SoNodeSensor class detects changes to nodes. SYNOPSIS #include Inherits SoDataSensor. Public Member Functions SoNodeSensor (void) SoNodeSensor (SoSensorCB *func, void *data) virtual ~SoNodeSensor (void) void attach (SoNode *node) void detach (void) SoNode * getAttachedNode (void) const Public Member Functions inherited from SoDataSensor SoDataSensor (void) SoDataSensor (SoSensorCB *func, void *data) virtual ~SoDataSensor (void) void setDeleteCallback (SoSensorCB *function, void *data=NULL) SoNode * getTriggerNode (void) const SoField * getTriggerField (void) const SoPath * getTriggerPath (void) const void setTriggerPathFlag (SbBool flag) SbBool getTriggerPathFlag (void) const SoNotRec::OperationType getTriggerOperationType (void) const int getTriggerIndex (void) const int getTriggerFieldNumIndices (void) const SoNode * getTriggerGroupChild (void) const SoNode * getTriggerReplacedGroupChild (void) const virtual void trigger (void) virtual void notify (SoNotList *l) Public Member Functions inherited from SoDelayQueueSensor SoDelayQueueSensor (void) SoDelayQueueSensor (SoSensorCB *func, void *data) virtual ~SoDelayQueueSensor (void) void setPriority (uint32_t pri) uint32_t getPriority (void) const virtual void schedule (void) virtual void unschedule (void) virtual SbBool isScheduled (void) const virtual SbBool isIdleOnly (void) const Public Member Functions inherited from SoSensor SoSensor (void) SoSensor (SoSensorCB *func, void *data) virtual ~SoSensor (void) void setFunction (SoSensorCB *callbackfunction) SoSensorCBPtr getFunction (void) const void setData (void *callbackdata) void * getData (void) const void setNextInQueue (SoSensor *next) SoSensor * getNextInQueue (void) const Additional Inherited Members Static Public Member Functions inherited from SoDelayQueueSensor static uint32_t getDefaultPriority (void) Static Public Member Functions inherited from SoSensor static void initClass (void) Protected Member Functions inherited from SoDataSensor void invokeDeleteCallback (void) Protected Attributes inherited from SoDelayQueueSensor SbBool scheduled Protected Attributes inherited from SoSensor SoSensorCB * func void * funcData Detailed Description The SoNodeSensor class detects changes to nodes. Attach a node to a sensor of this type to put it under surveillance, so you can act upon changes to the node. Any modification to the node's fields will trigger the sensor, as will changes to node's children (if any), including if nodes are added or removed as children below the node in the subgraph. An SoNodeSensor can also act for delete-callback purposes alone and does not need a regular notification-based callback. Constructor & Destructor Documentation SoNodeSensor::SoNodeSensor (void) Default constructor. SoNodeSensor::SoNodeSensor (SoSensorCB * func, void * data) Constructor taking as parameters the sensor callback function and the userdata which will be passed to the callback. See also setFunction(), setData() SoNodeSensor::~SoNodeSensor (void) [virtual] Destructor. Member Function Documentation void SoNodeSensor::attach (SoNode * node) Attach sensor to a node. Whenever any data in the node (or its children, if it is an SoGroup or SoGroup derived node) changes, the sensor will be triggered and call the callback function. Attaching a node sensor to a node will not increase the node's reference count (and conversely, detach()'ing the node sensor will not decrease the reference count, either). When the attached node is deleted, the sensor will be automatically detached(). See also detach() void SoNodeSensor::detach (void) Detach sensor from node. As long as an SoNodeSensor is detached, it will never call its callback function. See also attach() SoNode * SoNodeSensor::getAttachedNode (void) const Returns a pointer to the node connected to the sensor. See also attach(), detach() Author Generated automatically by Doxygen for Coin from the source code. Version 4.0.2 Tue Dec 26 2023 17:59:22 SoNodeSensor(3)