.TH "SoLight" 3 "Fri Sep 6 2024 15:32:06" "Version 4.0.3" "Coin" \" -*- nroff -*- .ad l .nh .SH NAME SoLight \- The \fBSoLight\fP class is the base class for light emitting nodes\&. .SH SYNOPSIS .br .PP .PP \fR#include \fP .PP Inherits \fBSoNode\fP\&. .PP Inherited by \fBSoDirectionalLight\fP, \fBSoPointLight\fP, and \fBSoSpotLight\fP\&. .SS "Public Member Functions" .in +1c .ti -1c .RI "virtual \fBSoType\fP \fBgetTypeId\fP (void) const" .br .ti -1c .RI "virtual void \fBcallback\fP (\fBSoCallbackAction\fP *action)" .br .in -1c Public Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "void \fBsetOverride\fP (const SbBool state)" .br .ti -1c .RI "SbBool \fBisOverride\fP (void) const" .br .ti -1c .RI "void \fBsetNodeType\fP (const \fBNodeType\fP type)" .br .ti -1c .RI "\fBNodeType\fP \fBgetNodeType\fP (void) const" .br .ti -1c .RI "virtual \fBSoNode\fP * \fBcopy\fP (SbBool copyconnections=FALSE) const" .br .ti -1c .RI "virtual SbBool \fBaffectsState\fP (void) const" .br .ti -1c .RI "virtual void \fBdoAction\fP (\fBSoAction\fP *action)" .br .ti -1c .RI "virtual void \fBGLRender\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBGLRenderBelowPath\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBGLRenderInPath\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBGLRenderOffPath\fP (\fBSoGLRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBgetBoundingBox\fP (\fBSoGetBoundingBoxAction\fP *action)" .br .ti -1c .RI "virtual void \fBgetMatrix\fP (\fBSoGetMatrixAction\fP *action)" .br .ti -1c .RI "virtual void \fBhandleEvent\fP (\fBSoHandleEventAction\fP *action)" .br .ti -1c .RI "virtual void \fBpick\fP (\fBSoPickAction\fP *action)" .br .ti -1c .RI "virtual void \fBrayPick\fP (\fBSoRayPickAction\fP *action)" .br .ti -1c .RI "virtual void \fBsearch\fP (\fBSoSearchAction\fP *action)" .br .ti -1c .RI "virtual void \fBwrite\fP (\fBSoWriteAction\fP *action)" .br .ti -1c .RI "virtual void \fBaudioRender\fP (\fBSoAudioRenderAction\fP *action)" .br .ti -1c .RI "virtual void \fBgetPrimitiveCount\fP (\fBSoGetPrimitiveCountAction\fP *action)" .br .ti -1c .RI "virtual void \fBgrabEventsSetup\fP (void)" .br .ti -1c .RI "virtual void \fBgrabEventsCleanup\fP (void)" .br .ti -1c .RI "virtual void \fBstartNotify\fP (void)" .br .ti -1c .RI "virtual void \fBnotify\fP (\fBSoNotList\fP *l)" .br .ti -1c .RI "SbUniqueId \fBgetNodeId\fP (void) const" .br .ti -1c .RI "virtual \fBSoChildList\fP * \fBgetChildren\fP (void) const" .br .ti -1c .RI "virtual void \fBwriteInstance\fP (\fBSoOutput\fP *out)" .br .ti -1c .RI "virtual \fBSoNode\fP * \fBaddToCopyDict\fP (void) const" .br .ti -1c .RI "virtual void \fBcopyContents\fP (const \fBSoFieldContainer\fP *from, SbBool copyconnections)" .br .ti -1c .RI "virtual \fBSoFieldContainer\fP * \fBcopyThroughConnection\fP (void) const" .br .in -1c Public Member Functions inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "void \fBsetToDefaults\fP (void)" .br .ti -1c .RI "SbBool \fBhasDefaultValues\fP (void) const" .br .ti -1c .RI "SbBool \fBfieldsAreEqual\fP (const \fBSoFieldContainer\fP *container) const" .br .ti -1c .RI "void \fBcopyFieldValues\fP (const \fBSoFieldContainer\fP *container, SbBool copyconnections=FALSE)" .br .ti -1c .RI "SbBool \fBset\fP (const char *const fielddata)" .br .ti -1c .RI "void \fBget\fP (\fBSbString\fP &fielddata)" .br .ti -1c .RI "virtual int \fBgetFields\fP (\fBSoFieldList\fP &l) const" .br .ti -1c .RI "virtual int \fBgetAllFields\fP (\fBSoFieldList\fP &l) const" .br .ti -1c .RI "virtual \fBSoField\fP * \fBgetField\fP (const \fBSbName\fP &name) const" .br .ti -1c .RI "virtual \fBSoField\fP * \fBgetEventIn\fP (const \fBSbName\fP &name) const" .br .ti -1c .RI "virtual \fBSoField\fP * \fBgetEventOut\fP (const \fBSbName\fP &name) const" .br .ti -1c .RI "SbBool \fBgetFieldName\fP (const \fBSoField\fP *const field, \fBSbName\fP &name) const" .br .ti -1c .RI "SbBool \fBenableNotify\fP (const SbBool flag)" .br .ti -1c .RI "SbBool \fBisNotifyEnabled\fP (void) const" .br .ti -1c .RI "SbBool \fBset\fP (const char *fielddata, \fBSoInput\fP *input)" .br .ti -1c .RI "void \fBget\fP (\fBSbString\fP &fielddata, \fBSoOutput\fP *out)" .br .ti -1c .RI "virtual SbBool \fBvalidateNewFieldValue\fP (\fBSoField\fP *field, void *newval)" .br .ti -1c .RI "virtual void \fBaddWriteReference\fP (\fBSoOutput\fP *out, SbBool isfromfield=FALSE)" .br .ti -1c .RI "SbBool \fBgetIsBuiltIn\fP (void) const" .br .ti -1c .RI "virtual void \fBgetFieldsMemorySize\fP (size_t &managed, size_t &unmanaged) const" .br .ti -1c .RI "void \fBsetUserData\fP (void *userdata) const" .br .ti -1c .RI "void * \fBgetUserData\fP (void) const" .br .in -1c Public Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "void \fBref\fP (void) const" .br .ti -1c .RI "void \fBunref\fP (void) const" .br .ti -1c .RI "void \fBunrefNoDelete\fP (void) const" .br .ti -1c .RI "int32_t \fBgetRefCount\fP (void) const" .br .ti -1c .RI "void \fBtouch\fP (void)" .br .ti -1c .RI "SbBool \fBisOfType\fP (\fBSoType\fP type) const" .br .RI "Returns \fRTRUE\fP if the type of this object is either of the same type or inherited from \fItype\fP\&. " .ti -1c .RI "virtual \fBSbName\fP \fBgetName\fP (void) const" .br .ti -1c .RI "virtual void \fBsetName\fP (const \fBSbName\fP &newname)" .br .ti -1c .RI "void \fBaddAuditor\fP (void *const auditor, const \fBSoNotRec::Type\fP type)" .br .ti -1c .RI "void \fBremoveAuditor\fP (void *const auditor, const \fBSoNotRec::Type\fP type)" .br .ti -1c .RI "const \fBSoAuditorList\fP & \fBgetAuditors\fP (void) const" .br .ti -1c .RI "SbBool \fBshouldWrite\fP (void)" .br .ti -1c .RI "void \fBassertAlive\fP (void) const" .br .in -1c .SS "Static Public Member Functions" .in +1c .ti -1c .RI "static \fBSoType\fP \fBgetClassTypeId\fP (void)" .br .ti -1c .RI "static void \fBinitClass\fP (void)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .in -1c Static Public Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "static uint32_t \fBgetCompatibilityTypes\fP (const \fBSoType\fP &nodetype)" .br .ti -1c .RI "static \fBSoType\fP \fBgetClassTypeId\fP (void)" .br .ti -1c .RI "static \fBSoNode\fP * \fBgetByName\fP (const \fBSbName\fP &name)" .br .ti -1c .RI "static int \fBgetByName\fP (const \fBSbName\fP &name, \fBSoNodeList\fP &l)" .br .ti -1c .RI "static void \fBinitClass\fP (void)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .ti -1c .RI "static void \fBinitClasses\fP (void)" .br .ti -1c .RI "static SbUniqueId \fBgetNextNodeId\fP (void)" .br .ti -1c .RI "static int \fBgetActionMethodIndex\fP (const \fBSoType\fP type)" .br .ti -1c .RI "static void \fBgetBoundingBoxS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBGLRenderS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBcallbackS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBgetMatrixS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBhandleEventS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBpickS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBrayPickS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBsearchS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBwriteS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBaudioRenderS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .ti -1c .RI "static void \fBgetPrimitiveCountS\fP (\fBSoAction\fP *action, \fBSoNode\fP *node)" .br .in -1c Static Public Member Functions inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "static void \fBinitClass\fP (void)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .ti -1c .RI "static \fBSoType\fP \fBgetClassTypeId\fP (void)" .br .RI "This static method returns the \fBSoType\fP object associated with objects of this class\&. " .ti -1c .RI "static void \fBcleanupClass\fP (void)" .br .ti -1c .RI "static void \fBinitCopyDict\fP (void)" .br .ti -1c .RI "static void \fBaddCopy\fP (const \fBSoFieldContainer\fP *orig, const \fBSoFieldContainer\fP *copy)" .br .ti -1c .RI "static \fBSoFieldContainer\fP * \fBcheckCopy\fP (const \fBSoFieldContainer\fP *orig)" .br .ti -1c .RI "static \fBSoFieldContainer\fP * \fBfindCopy\fP (const \fBSoFieldContainer\fP *orig, const SbBool copyconnections)" .br .ti -1c .RI "static void \fBcopyDone\fP (void)" .br .in -1c Static Public Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "static void \fBinitClass\fP (void)" .br .RI "Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system\&. " .ti -1c .RI "static \fBSoType\fP \fBgetClassTypeId\fP (void)" .br .RI "This static method returns the \fBSoType\fP object associated with objects of this class\&. " .ti -1c .RI "static void \fBaddName\fP (\fBSoBase\fP *const base, const char *const name)" .br .ti -1c .RI "static void \fBremoveName\fP (\fBSoBase\fP *const base, const char *const name)" .br .ti -1c .RI "static void \fBincrementCurrentWriteCounter\fP (void)" .br .ti -1c .RI "static void \fBdecrementCurrentWriteCounter\fP (void)" .br .ti -1c .RI "static \fBSoBase\fP * \fBgetNamedBase\fP (const \fBSbName\fP &name, \fBSoType\fP type)" .br .ti -1c .RI "static int \fBgetNamedBases\fP (const \fBSbName\fP &name, \fBSoBaseList\fP &baselist, \fBSoType\fP type)" .br .ti -1c .RI "static SbBool \fBread\fP (\fBSoInput\fP *input, \fBSoBase\fP *&base, \fBSoType\fP expectedtype)" .br .ti -1c .RI "static void \fBsetInstancePrefix\fP (const \fBSbString\fP &c)" .br .ti -1c .RI "static void \fBsetTraceRefs\fP (SbBool trace)" .br .ti -1c .RI "static SbBool \fBgetTraceRefs\fP (void)" .br .ti -1c .RI "static SbBool \fBconnectRoute\fP (\fBSoInput\fP *input, const \fBSbName\fP &fromnodename, const \fBSbName\fP &fromfieldname, const \fBSbName\fP &tonodename, const \fBSbName\fP &tofieldname)" .br .ti -1c .RI "static SbBool \fBreadRoute\fP (\fBSoInput\fP *input)" .br .in -1c .SS "Public Attributes" .in +1c .ti -1c .RI "\fBSoSFBool\fP \fBon\fP" .br .ti -1c .RI "\fBSoSFFloat\fP \fBintensity\fP" .br .ti -1c .RI "\fBSoSFColor\fP \fBcolor\fP" .br .in -1c Public Attributes inherited from \fBSoBase\fP .SS "Protected Member Functions" .in +1c .ti -1c .RI "virtual const \fBSoFieldData\fP * \fBgetFieldData\fP (void) const" .br .ti -1c .RI "\fBSoLight\fP (void)" .br .ti -1c .RI "virtual \fB~SoLight\fP ()" .br .in -1c Protected Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "\fBSoNode\fP (void)" .br .ti -1c .RI "virtual \fB~SoNode\fP ()" .br .ti -1c .RI "virtual SbBool \fBreadInstance\fP (\fBSoInput\fP *in, unsigned short flags)" .br .in -1c Protected Member Functions inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "\fBSoFieldContainer\fP (void)" .br .ti -1c .RI "virtual \fB~SoFieldContainer\fP ()" .br .in -1c Protected Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "\fBSoBase\fP (void)" .br .ti -1c .RI "virtual \fB~SoBase\fP ()" .br .ti -1c .RI "virtual void \fBdestroy\fP (void)" .br .ti -1c .RI "SbBool \fBhasMultipleWriteRefs\fP (void) const" .br .ti -1c .RI "SbBool \fBwriteHeader\fP (\fBSoOutput\fP *out, SbBool isgroup, SbBool isengine) const" .br .ti -1c .RI "void \fBwriteFooter\fP (\fBSoOutput\fP *out) const" .br .ti -1c .RI "virtual const char * \fBgetFileFormatName\fP (void) const" .br .ti -1c .RI "virtual \fBSoNotRec\fP \fBcreateNotRec\fP (void)" .br .in -1c .SS "Static Protected Member Functions" .in +1c .ti -1c .RI "static const \fBSoFieldData\fP ** \fBgetFieldDataPtr\fP (void)" .br .in -1c Static Protected Member Functions inherited from \fBSoNode\fP .in +1c .ti -1c .RI "static const \fBSoFieldData\fP ** \fBgetFieldDataPtr\fP (void)" .br .ti -1c .RI "static void \fBsetNextActionMethodIndex\fP (int index)" .br .ti -1c .RI "static int \fBgetNextActionMethodIndex\fP (void)" .br .ti -1c .RI "static void \fBincNextActionMethodIndex\fP (void)" .br .ti -1c .RI "static void \fBsetCompatibilityTypes\fP (const \fBSoType\fP &nodetype, const uint32_t bitmask)" .br .in -1c Static Protected Member Functions inherited from \fBSoBase\fP .in +1c .ti -1c .RI "static uint32_t \fBgetCurrentWriteCounter\fP (void)" .br .ti -1c .RI "static void \fBstaticDataLock\fP (void)" .br .ti -1c .RI "static void \fBstaticDataUnlock\fP (void)" .br .in -1c .SS "Additional Inherited Members" Public Types inherited from \fBSoNode\fP .in +1c .ti -1c .RI "enum \fBNodeType\fP { \fBINVENTOR\fP = 0x0000, \fBVRML1\fP = 0x0001, \fBVRML2\fP = 0x0002, \fBINVENTOR_1\fP = 0x0004, \fBINVENTOR_2_0\fP = 0x0008, \fBINVENTOR_2_1\fP = 0x0010, \fBINVENTOR_2_5\fP = 0x0020, \fBINVENTOR_2_6\fP = 0x0040, \fBCOIN_1_0\fP = 0x0080, \fBCOIN_2_0\fP = 0x0100, \fBEXTENSION\fP = 0x0200, \fBCOIN_2_2\fP = 0x0400, \fBCOIN_2_3\fP = 0x0800, \fBCOIN_2_4\fP = 0x1000, \fBINVENTOR_5_0\fP = 0x2000, \fBCOIN_2_5\fP = 0x4000, \fBCOIN_3_0\fP = 0x8000, \fBINVENTOR_6_0\fP = 0x10000, \fBCOIN_4_0\fP = 0x20000 }" .br .in -1c Protected Types inherited from \fBSoBase\fP .in +1c .ti -1c .RI "enum \fBBaseFlags\fP { \fBIS_ENGINE\fP = 0x01, \fBIS_GROUP\fP = 0x02 }" .br .in -1c Protected Attributes inherited from \fBSoNode\fP .in +1c .ti -1c .RI "SbUniqueId \fBuniqueId\fP" .br .in -1c Protected Attributes inherited from \fBSoFieldContainer\fP .in +1c .ti -1c .RI "SbBool \fBisBuiltIn\fP" .br .in -1c Static Protected Attributes inherited from \fBSoNode\fP .in +1c .ti -1c .RI "static SbUniqueId \fBnextUniqueId\fP = 1" .br .ti -1c .RI "static int \fBnextActionMethodIndex\fP = 0" .br .in -1c .SH "Detailed Description" .PP The \fBSoLight\fP class is the base class for light emitting nodes\&. This node type is abstract and does not in itself provide any light sources to the scene, you need to use one of its subclasses\&. .PP There are a few important things to know about light sources in Coin\&. First of all, the more light sources you have in your scene, the slower the rendering will be\&. The impact on rendering speed is highly dependent on the graphics hardware and/or rendering subsystem software implementation (i\&.e\&. how optimized an OpenGL you or your users are running), but it could be severe\&. .PP Another issue which is important to know is that OpenGL rendering engines usually have a fixed maximum number of available light sources which can be present in the state at the same time\&. If you reach the maximum number, further light sources will simply be ignored\&. The maximum number of light sources for OpenGL rendering can be found by using: .PP .PP .nf #include #include // \&.\&.\&.[snip]\&.\&.\&. int nrlights = SoGLLightIdElement::getMaxGLSources(); .fi .PP .PP If you are clever with how you use light sources, you can get away with using a lot more lights in a scene graph than the max available from the rendering system\&. This is because light sources are stacked on the traversal state, just like other appearance data\&. So if you put light sources under \fBSoSeparator\fP nodes, they will be popped off and 'forgotten' for the remaining geometry of the scene graph after the subgraph below an \fBSoSeparator\fP has been traversed\&. .SH "Constructor & Destructor Documentation" .PP .SS "SoLight::SoLight (void )\fR [protected]\fP" Constructor\&. .SS "SoLight::~SoLight ()\fR [protected]\fP, \fR [virtual]\fP" Destructor\&. .SH "Member Function Documentation" .PP .SS "\fBSoType\fP SoLight::getClassTypeId (void )\fR [static]\fP" This static method returns the \fBSoType\fP object associated with objects of this class\&. .br .SS "\fBSoType\fP SoLight::getTypeId (void ) const\fR [virtual]\fP" Returns the type identification of an object derived from a class inheriting \fBSoBase\fP\&. This is used for runtime type checking and 'downward' casting\&. .br .PP Implements \fBSoBase\fP\&. .PP Reimplemented in \fBSoDirectionalLight\fP, \fBSoDirectionalLightManip\fP, \fBSoPointLight\fP, \fBSoPointLightManip\fP, \fBSoShadowDirectionalLight\fP, \fBSoShadowSpotLight\fP, \fBSoSpotLight\fP, and \fBSoSpotLightManip\fP\&. .SS "const \fBSoFieldData\fP ** SoLight::getFieldDataPtr (void )\fR [static]\fP, \fR [protected]\fP" \fIThis API member is considered internal to the library, as it is not likely to be of interest to the application programmer\&.\fP .br .br Returns the \fBSoFieldData\fP class which holds information about fields in this node\&. .br .SS "const \fBSoFieldData\fP * SoLight::getFieldData (void ) const\fR [protected]\fP, \fR [virtual]\fP" Returns a pointer to the class-wide field data storage object for this instance\&. If no fields are present, returns \fRNULL\fP\&. .PP Reimplemented from \fBSoFieldContainer\fP\&. .PP Reimplemented in \fBSoDirectionalLight\fP, \fBSoDirectionalLightManip\fP, \fBSoPointLight\fP, \fBSoPointLightManip\fP, \fBSoShadowDirectionalLight\fP, \fBSoShadowSpotLight\fP, \fBSoSpotLight\fP, and \fBSoSpotLightManip\fP\&. .SS "void SoLight::callback (\fBSoCallbackAction\fP * action)\fR [virtual]\fP" Action method for \fBSoCallbackAction\fP\&. .PP Simply updates the state according to how the node behaves for the render action, so the application programmer can use the \fBSoCallbackAction\fP for extracting information about the scene graph\&. .PP Reimplemented from \fBSoNode\fP\&. .PP Reimplemented in \fBSoDirectionalLightManip\fP, \fBSoPointLightManip\fP, and \fBSoSpotLightManip\fP\&. .SH "Member Data Documentation" .PP .SS "\fBSoSFBool\fP SoLight::on" Whether light source should be on or off\&. The on-flag defaults to \fRTRUE\fP\&. .SS "\fBSoSFFloat\fP SoLight::intensity" Intensity of light source\&. This decides how much the light source should affect the colors etc of the scene geometry\&. Valid range is 0\&.0 (none) to 1\&.0 (maximum)\&. Default value is 1\&.0\&. .SS "\fBSoSFColor\fP SoLight::color" Color of light source\&. Default is an all-white light source\&. .SH "Author" .PP Generated automatically by Doxygen for Coin from the source code\&.