SoGLShadowCullingElement(3) Coin SoGLShadowCullingElement(3) NAME SoGLShadowCullingElement - The SoGLShadowCullingElement class is yet to be documented. SYNOPSIS #include Inherits SoInt32Element. Public Types enum Mode { AS_IS_CULLING, FRONT_FACE_CULLING, NO_CULLING } Public Member Functions virtual void init (SoState *state) virtual void push (SoState *state) virtual void pop (SoState *state, const SoElement *prevTopElement) virtual void setElt (int32_t value) Public Member Functions inherited from SoInt32Element virtual SbBool matches (const SoElement *element) const virtual SoElement * copyMatchInfo (void) const virtual void print (FILE *file) const Public Member Functions inherited from SoElement const SoType getTypeId (void) const int getStackIndex (void) const void setDepth (const int depth) int getDepth (void) const virtual ~SoElement () Static Public Member Functions static SoType getClassTypeId (void) static int getClassStackIndex (void) static void * createInstance (void) static void initClass (void) static void set (SoState *const state, SoNode *const node, const int mode) FIXME: write doc. static int get (SoState *const state) FIXME: write doc. static int getDefault (void) FIXME: write doc. Static Public Member Functions inherited from SoInt32Element static SoType getClassTypeId (void) static int getClassStackIndex (void) static void initClass (void) static void set (const int index, SoState *const state, SoNode *const node, const int32_t value) static void set (const int index, SoState *const state, const int32_t value) static int32_t get (const int index, SoState *const state) Static Public Member Functions inherited from SoElement static void initClass (void) static SoType getClassTypeId (void) static int getClassStackIndex (void) static void initElements (void) static int getNumStackIndices (void) static SoType getIdFromStackIndex (const int stackIndex) Protected Member Functions virtual ~SoGLShadowCullingElement () Protected Member Functions inherited from SoInt32Element virtual ~SoInt32Element () Protected Member Functions inherited from SoElement SoElement (void) void capture (SoState *const state) const virtual void captureThis (SoState *state) const void setTypeId (const SoType typeId) void setStackIndex (const int index) SoElement * getNextInStack (void) const SoElement * getNextFree (void) const Additional Inherited Members Static Protected Member Functions inherited from SoElement static SoElement * getElement (SoState *const state, const int stackIndex) static const SoElement * getConstElement (SoState *const state, const int stackIndex) static int createStackIndex (const SoType id) Protected Attributes inherited from SoInt32Element int32_t data Protected Attributes inherited from SoElement SoType typeId int stackIndex int depth Static Protected Attributes inherited from SoElement static int classStackIndex static SoTypeList * stackToType Detailed Description The SoGLShadowCullingElement class is yet to be documented. FIXME: write doc. Since Coin 2.5 Member Enumeration Documentation enum SoGLShadowCullingElement::Mode FIXME: write doc. Constructor & Destructor Documentation SoGLShadowCullingElement::~SoGLShadowCullingElement (void ) [protected], [virtual] Destructor. Member Function Documentation SoType SoGLShadowCullingElement::getClassTypeId (void ) [static] This static method returns the SoType object associated with objects of this class. int SoGLShadowCullingElement::getClassStackIndex (void ) [static] This static method returns the state stack index for the class. void * SoGLShadowCullingElement::createInstance (void ) [static] This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Creates a new instance of the class type corresponding to the SoType object. void SoGLShadowCullingElement::initClass (void ) [static] Initialize relevant common data for all instances, like the type system. void SoGLShadowCullingElement::init (SoState * state) [virtual] Initializes the element to its default value. The default value is SoGLShadowCullingElement::AS_IS_CULLING. Reimplemented from SoInt32Element. void SoGLShadowCullingElement::push (SoState * state) [virtual] This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth. Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack(). Reimplemented from SoElement. void SoGLShadowCullingElement::pop (SoState * state, const SoElement * prevTopElement) [virtual] This method is called when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement. Override this method if you need to copy some state information from the previous top of stack. Reimplemented from SoElement. void SoGLShadowCullingElement::setElt (int32_t value) [virtual] Set element value. Reimplemented from SoInt32Element. Author Generated automatically by Doxygen for Coin from the source code. Version 4.0.3 Fri Sep 6 2024 15:32:06 SoGLShadowCullingElement(3)