SoCreaseAngleElement(3) Coin SoCreaseAngleElement(3) NAME SoCreaseAngleElement - The SoCreaseAngleElement class stores the crease angle during a scene graph traversal. SYNOPSIS #include Inherits SoFloatElement. Public Member Functions virtual void init (SoState *state) Public Member Functions inherited from SoFloatElement virtual SbBool matches (const SoElement *element) const virtual SoElement * copyMatchInfo (void) const virtual void print (FILE *file) const virtual void setElt (float value) Public Member Functions inherited from SoElement const SoType getTypeId (void) const int getStackIndex (void) const virtual void push (SoState *state) virtual void pop (SoState *state, const SoElement *prevTopElement) void setDepth (const int depth) int getDepth (void) const virtual ~SoElement () Static Public Member Functions static SoType getClassTypeId (void) static int getClassStackIndex (void) static void * createInstance (void) static void initClass (void) static void set (SoState *const state, SoNode *const node, const float complexity) static void set (SoState *const state, const float complexity) static float get (SoState *const state) static float get (SoState *const state, const SbBool isvrml1) static float getDefault (void) static float getDefault (const SbBool isvrml1) Static Public Member Functions inherited from SoFloatElement static SoType getClassTypeId (void) static int getClassStackIndex (void) static void initClass (void) static void set (const int stackIndex, SoState *const state, SoNode *const node, const float value) static void set (const int stackIndex, SoState *const state, const float value) static float get (const int stackIndex, SoState *const state) Static Public Member Functions inherited from SoElement static void initClass (void) static SoType getClassTypeId (void) static int getClassStackIndex (void) static void initElements (void) static int getNumStackIndices (void) static SoType getIdFromStackIndex (const int stackIndex) Protected Member Functions virtual ~SoCreaseAngleElement () Protected Member Functions inherited from SoFloatElement virtual ~SoFloatElement () Protected Member Functions inherited from SoElement SoElement (void) void capture (SoState *const state) const virtual void captureThis (SoState *state) const void setTypeId (const SoType typeId) void setStackIndex (const int index) SoElement * getNextInStack (void) const SoElement * getNextFree (void) const Additional Inherited Members Static Protected Member Functions inherited from SoElement static SoElement * getElement (SoState *const state, const int stackIndex) static const SoElement * getConstElement (SoState *const state, const int stackIndex) static int createStackIndex (const SoType id) Protected Attributes inherited from SoFloatElement float data Protected Attributes inherited from SoElement SoType typeId int stackIndex int depth Static Protected Attributes inherited from SoElement static int classStackIndex static SoTypeList * stackToType Detailed Description The SoCreaseAngleElement class stores the crease angle during a scene graph traversal. Constructor & Destructor Documentation SoCreaseAngleElement::~SoCreaseAngleElement (void ) [protected], [virtual] Destructor. Member Function Documentation SoType SoCreaseAngleElement::getClassTypeId (void ) [static] This static method returns the SoType object associated with objects of this class. This static method returns the class type. int SoCreaseAngleElement::getClassStackIndex (void ) [static] This static method returns the state stack index for the class. This static method returns the state stack index for the class. void * SoCreaseAngleElement::createInstance (void ) [static] This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Creates a new instance of the class type corresponding to the SoType object. void SoCreaseAngleElement::initClass (void ) [static] This static method initializes static data for the SoCreaseAngleElement class. void SoCreaseAngleElement::init (SoState * state) [virtual] Initializes the element to its default value. The default value is 0.0. Reimplemented from SoFloatElement. void SoCreaseAngleElement::set (SoState *const state, SoNode *const node, const float complexity) [static] Sets the value of this element. void SoCreaseAngleElement::set (SoState *const state, const float complexity) [static] This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. float SoCreaseAngleElement::get (SoState *const state) [static] Returns the element value. This method can be used if you know that the node that is going to use the crease angle is an Inventor node. float SoCreaseAngleElement::get (SoState *const state, const SbBool isvrml1) [static] Returns the element value. isvrml1 should be TRUE if the node requesting the value is a VRML1 node. This method is an extension versus the Open Inventor API. See also SoNode::getNodeType() float SoCreaseAngleElement::getDefault (void ) [static] Returns the default value for Inventor scene graphs (0.0). float SoCreaseAngleElement::getDefault (const SbBool isvrml1) [static] Returns the default value for this element. isvrml1 should be TRUE if the node requesting the value is a VRML1 node. This method is an extension versus the Open Inventor API. See also SoNode::getNodeType() Author Generated automatically by Doxygen for Coin from the source code. Version 4.0.3 Fri Sep 6 2024 15:32:06 SoCreaseAngleElement(3)