QwtSplineInterpolating(3) Qwt User's Guide QwtSplineInterpolating(3) NAME QwtSplineInterpolating - Base class for a spline interpolation. SYNOPSIS #include Inherits QwtSpline. Inherited by QwtSplineG1. Public Member Functions QwtSplineInterpolating () Constructor. virtual ~QwtSplineInterpolating () Destructor. virtual QPolygonF equidistantPolygon (const QPolygonF &, double distance, bool withNodes) const Find an interpolated polygon with 'equidistant' points. virtual QPolygonF polygon (const QPolygonF &, double tolerance) const override Interpolate a curve by a polygon. virtual QPainterPath painterPath (const QPolygonF &) const override Interpolate a curve with Bezier curves. virtual QVector< QLineF > bezierControlLines (const QPolygonF &) const =0 Interpolate a curve with Bezier curves. Additional Inherited Members Detailed Description Base class for a spline interpolation. Spline interpolation is the process of interpolating a set of points piecewise with polynomials. The initial set of points is preserved. Definition at line 193 of file qwt_spline.h. Member Function Documentation QVector< QLineF > QwtSplineInterpolating::bezierControlLines (const QPolygonF & points) const [pure virtual] Interpolate a curve with Bezier curves. Interpolates a polygon piecewise with cubic Bezier curves and returns the 2 control points of each curve as QLineF. Parameters points Control points Returns Control points of the interpolating Bezier curves Implemented in QwtSplineCubic, QwtSplinePleasing, QwtSplineLocal, QwtSplineC2, and QwtSplineC1. QPolygonF QwtSplineInterpolating::equidistantPolygon (const QPolygonF & points, double distance, bool withNodes) const [virtual] Find an interpolated polygon with 'equidistant' points. When withNodes is disabled all points of the resulting polygon will be equidistant according to the parametrization. When withNodes is enabled the resulting polygon will also include the control points and the interpolated points are always aligned to the control point before ( points[i] + i * distance ). The implementation calculates bezier curves first and calculates the interpolated points in a second run. Parameters points Control nodes of the spline distance Distance between 2 points according to the parametrization withNodes When true, also add the control nodes ( even if not being equidistant ) Returns Interpolating polygon See also bezierControlLines() Reimplemented in QwtSplineC2, and QwtSplineC1. Definition at line 863 of file qwt_spline.cpp. QPainterPath QwtSplineInterpolating::painterPath (const QPolygonF & points) const [override], [virtual] Interpolate a curve with Bezier curves. Interpolates a polygon piecewise with cubic Bezier curves and returns them as QPainterPath. The implementation calculates the Bezier control lines first and converts them into painter path elements in an additional loop. Parameters points Control points Returns Painter path, that can be rendered by QPainter Note Derived spline classes might overload painterPath() to avoid the extra loops for converting results into a QPainterPath See also bezierControlLines() Implements QwtSpline. Reimplemented in QwtSplinePleasing, QwtSplineLocal, QwtSplineCubic, QwtSplineC2, and QwtSplineC1. Definition at line 748 of file qwt_spline.cpp. QPolygonF QwtSplineInterpolating::polygon (const QPolygonF & points, double tolerance) const [override], [virtual] Interpolate a curve by a polygon. Interpolates a polygon piecewise with Bezier curves approximating them by polygons. The approximation is based on 'Piecewise Linear Approximation of Bezier Curves' by Roger Willcocks ( http://www.rops.org ) Parameters points Control points tolerance Maximum for the accepted error of the approximation Returns polygon approximating the interpolating polynomials See also bezierControlLines(), QwtSplineBezier::toPolygon() Reimplemented from QwtSpline. Definition at line 805 of file qwt_spline.cpp. Author Generated automatically by Doxygen for Qwt User's Guide from the source code. Version 6.2.0 Sun Jul 18 2021 QwtSplineInterpolating(3)