EMITVERTEX(3G) [FIXME: manual] EMITVERTEX(3G) NAME EmitVertex - emit a vertex to the first vertex stream DECLARATION void EmitVertex(void); DESCRIPTION Available only in the Geometry Shader, EmitVertex emits the current values of output variables to the current output primitive on the first (and possibly only) primitive stream. It is equivalent to calling EmitStreamVertex() with stream set to 0. VERSION SUPPORT +-----------+-----------------------------------------------------------------------------------+ | | OpenGL Shading Language Version | +-----------+------+------+------+------+------+------+------+------+------+------+------+------+ |Function | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 | |Name | | | | | | | | | | | | | +-----------+------+------+------+------+------+------+------+------+------+------+------+------+ |EmitVertex | - | - | - | - | | | | | | | | | +-----------+------+------+------+------+------+------+------+------+------+------+------+------+ SEE ALSO EmitStreamVertex(), EndStreamPrimitive(), EndPrimitive() COPYRIGHT Copyright (C) 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. COPYRIGHT Copyright (C) 2011-2014 Khronos Group [FIXME: source] 05/21/2022 EMITVERTEX(3G)