.\" Automatically generated by Pandoc 3.1.12.1 .\" .TH "ALLEGRO_VERTEX" "3" "" "Allegro reference manual" "" .SH NAME ALLEGRO_VERTEX \- Allegro 5 API .SH SYNOPSIS .IP .EX #include \f[B]\f[R] \f[B]typedef\f[R] \f[B]struct\f[R] ALLEGRO_VERTEX ALLEGRO_VERTEX; .EE .SH DESCRIPTION Defines the generic vertex type, with a 3D position, color and texture coordinates for a single texture. Note that at this time, the software driver for this addon cannot render 3D primitives. If you want a 2D only primitive, set z to 0. Note that you must initialize all members of this struct when you\[cq]re using it. One exception to this rule are the u and v variables which can be left uninitialized when you are not using textures. .PP \f[I]Fields:\f[R] .IP \[bu] 2 x, y, z \- Position of the vertex (float) .IP \[bu] 2 u, v \- Texture coordinates measured in pixels (float) .IP \[bu] 2 color \- ALLEGRO_COLOR(3) structure, storing the color of the vertex .SH SEE ALSO ALLEGRO_PRIM_ATTR(3)